I got cancer from reading this topic.

I got cancer from reading this topic.



I'm thinking "Horrific accident in which Black Wolf makes an attempt of his own to stop Darnus and causes a magical disaster that scars Eorza (instead of destroying it) and melts the two person's together into one twisted and wandering primal known as Odin."



It would definitely be ironic if that is the case.
All I know is, there is something bigger than Darnus, and I can't wait to find out who.
Can anyone quickly cliff notes the current storyline for those of us who haven't exactly been following it? [It seems to be picking up a bit and I'd sure like to actually enjoy this upcoming CSs].
Sadly that's what I would assume a large chunk of players are doing atm, myself included lol...(I also got this super rare souvenir! I just wish I had time to play the game... /cry)
I disagree that it was the ONLY reason that game was successful and still very much is. If what your saying were true, people would have played it for 6months to a year and then quit when something better came out. To say that advertising and timing were the only 2 components that made that game the largest selling MMO of all time is just ignorant.They caught the train at the right time in terms of MMOs. MMOs always existed, but with more use of the internet, liittle kids growing up and poking around, plaster ads everywhere and on TV you'll make a killing.
This is the only reason WoW was successful, you couldn't go to one website without seeing a WoW ad, much like Maplestory, you couldn't browse without seeing the cutesy characters telling you to join. Fyi, Maplestory was and still is one of the most popular MMOs to date as well. Like I've said before, WoW is the FFVII of MMOs: Came at the right place at the right time, VII was inferior to most FF games yet still acclaimed as one of the best simply because it was many people's first FF game as well as the first "next-gen" FF game even though we can all agree earlier and later FF games are much better and more polished.
While I do agree with you, look at how MMO players can be. When WoW came out, people who discovered this MMO thing could have got the attachment/addiction to it and simply can't/won't quit after that 6 month phase.I disagree that it was the ONLY reason that game was successful and still very much is. If what your saying were true, people would have played it for 6months to a year and then quit when something better came out. To say that advertising and timing were the only 2 components that made that game the largest selling MMO of all time is just ignorant.
There are white knight fanboys in WoW just as much as there are here. Never underestimate a large group of people unwilling to give up an addiction.
Now excuse me while I go reactivate FFXI for my 9th year of playing... >_>
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