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  1. #1
    Player
    Skies's Avatar
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    Nov 2011
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    Ul'Dah
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    Y'ahte Tia
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    Quote Originally Posted by Soukyuu View Post
    Uh... just ... add/remove the timestamp to the next display message displayed instead of updating the whole chatlog? o.o

    Is it a case of "why simple if you can complicate it" or am I missing something?
    I don't think that the time data is stored as an actual timestamp, but as a UNIX time... What would make it completely unreadable if you don't know what it means at all
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  2. #2
    Player
    Soukyuu's Avatar
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    Crim Soukyuu
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    Quote Originally Posted by Skies View Post
    I don't think that the time data is stored as an actual timestamp, but as a UNIX time... What would make it completely unreadable if you don't know what it means at all
    If you mean UTC, windows doesn't use it. It uses local time, so retrieving PC clock time is not a problem. What they seem to try to do is update past messages with a timestamp, which would indeed cause some processing issues, but is totally unnecessary. If the user switches timestamp on, it should merely prepend it on the next message.
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  3. #3
    Player
    Skies's Avatar
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    Quote Originally Posted by Soukyuu View Post
    If you mean UTC, windows doesn't use it. It uses local time, so retrieving PC clock time is not a problem. What they seem to try to do is update past messages with a timestamp, which would indeed cause some processing issues, but is totally unnecessary. If the user switches timestamp on, it should merely prepend it on the next message.
    Nnnnope, not UTC Soukyuu. UNIX timestamp... Which is a measure that says "X seconds have passed since midnight of January 1st 1970".

    Which is all but unreadable for a human. Also what computers tend to use most often.

    Also I doubt that they ACTUALLY retrieve clock time and that instead the log messages are timestamped with the server's time, and that putting timestamps right now would require the client to convert it into local time.

    At least, that's the most plausible explanation of all.
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  4. #4
    Player
    Soukyuu's Avatar
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    Crim Soukyuu
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    Quote Originally Posted by Skies View Post
    Nnnnope, not UTC Soukyuu. UNIX timestamp... Which is a measure that says "X seconds have passed since midnight of January 1st 1970".
    I thought that was UTC but looks like it's not.

    There is no reason they would use that though, windows doesn't use it anywhere cause it's not based on UNIX


    Quote Originally Posted by Valmonte View Post
    if its going to strain server response times, why even bring it up?
    It should not put any strain on the server, displaying timestamps in server time is useless, not to mention ridiculous design-wise.
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