Quote Originally Posted by AkiRouscelia View Post
In a game where there is little low level content, or content that doesn't require enormous investments of time to see a result, where exactly does Square Enix intend to move this game to?

As someone who travels a lot for work and is eager to pursue even small achievements in the game such as these GC weapons, charging 25,000 seals for both a rank and then per weapon is exactly the opposite of opening the game up to normal players.

When we reflect on the state of the game we currently have Garuda which, for the most part is inaccessible to the general player base, relics which (accurately) demand a large amount of attention and time investment and now the Grand Company weapons and equipment which push the players through monotonous game play. What good does this do for people who cannot play every day?
There are many ways to obtains seals (Lesser NM/Ifrit/Caravans/GC leves/DH/Totorak/Supplies/Gathering), what monotonous are you talking about? even if you only play 2hr per day you can easily accumulate 2-4k/hour.

Is this what players these days has become? unwilling to work for your stuff? Jesus they finally give a progression content and now people bitch too?

The new GC weapon is strong, they are strong enough to match primals and you wanted them to hands you in a silver platter with a big cheeky smile?