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  1. #1
    Player
    Hachi-Roku's Avatar
    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    123
    Character
    Isilgeim Ahtsaeswyn
    World
    Excalibur
    Main Class
    Marauder Lv 60
    To be fair the WAR AF head is really good and most head slots for WAR, regardless of DD or tanking, are pretty lame due to lack of good materia choices. On the flip side, while I know the formula for crit rate has changed, I don't know if the crit damage calculations have changed at all, or if everyone is still getting around +15% damage to crits without gearing for it. Even then, that's not really something you can gear for without giving up your body slot which should have either HP or VIT in it, or your Axe slot which should either be a Primal weapon or have +emnity (or +attack power if you're DD).

    I'm not going to sweat losing around 4% to do +15% damage, even when crits heal me, because I normally crit on the big WSes as it is either tanking or DDing (Blindside).
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    Last edited by Hachi-Roku; 06-21-2012 at 01:35 AM.

  2. #2
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Hachi-Roku View Post
    To be fair the WAR AF head is really good and most head slots for WAR, regardless of DD or tanking, are pretty lame due to lack of good materia choices. On the flip side, while I know the formula for crit rate has changed, I don't know if the crit damage calculations have changed at all, or if everyone is still getting around +15% damage to crits without gearing for it. Even then, that's not really something you can gear for without giving up your body slot which should have either HP or VIT in it, or your Axe slot which should either be a Primal weapon or have +emnity (or +attack power if you're DD).

    I'm not going to sweat losing around 4% to do +15% damage, even when crits heal me, because I normally crit on the big WSes as it is either tanking or DDing (Blindside).
    Honestly, I'd only put HP on a chest piece for tanking. For DD you can most certainly choose crit attack power over VIT or HP, or even do a combination of VIT and crit attack power. If you're going DD, VIT is less of a concern, because damage mitigation is not your primary objective when choosing gear. But that's not to ignore the added damage you get from stacking VIT. I'm guessing that since savage might materia has such large numbers on it that it could amount to more damage than you would gain from VIT. I'd be interested in seeing some comparisons and actual parse results though.

    *edit: with some quick math, I think that the 4% reduction in the number of crits (from using mrd over war) amounts to a .6% reduction your total damage output assuming there is no change in crit potency or other stats. Can you easily make up for that .6% damage reduction by stacking ironman's will on your pants? Probably, but in that case maybe it's better to just use those pants on WAR.
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    Last edited by Molly_Millions; 06-21-2012 at 02:12 AM.