If anyone interested... Current SWTOR peak player counts is around 60-80K. Failure of colossal proportions.

If anyone interested... Current SWTOR peak player counts is around 60-80K. Failure of colossal proportions.


[1]Citation needed.
Also is that EU+NA or NA alone? We all know population dropped, but doubt it dropped that low... Even XI had more than 60K peak concurent users.
Latest "official" number given was 1.3 million in the beginning of May. And 1.3 million is far from being a failure.
What determine if you are doing good or not is net profit. It was said (EA statement) that SWTOR would be profitable with ~500K subscriptions. They're just way over that (for now).
I don't see XIV becoming anywhere near profitable soon. If XIV can already make up for all the money lost, that would be a miracle.
Last edited by Antipika; 06-20-2012 at 01:31 AM.
Antipika.
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As someone who looked forward to, and is still currently playing TOR, I have to say I am definitely disappointed in how BioWare has handled it thus far. It's actually funny if you compare it to XIV. I couldn't stand XIV at launch, however SE has gone out of there way to make the game better with each patch. BioWare seems to be doing the opposite with their game. They have, in the opinion of many, made the game worse with just about every patch released. Where SE took action quickly to save their game early on, admiting mistakes, BioWare seems to kinda tip toe around issues and sugar coat things.
So while I agree that part of the games impending doom is due to the fact that it pretty much is WoW in space with light sabers, another huge reason is the comedy of errors that is BioWares management of the game. It came out of the gates strong, and there is no reason they shouldn't have been able to retain a much larger portion of the 2 million or so who purchased the game 6 months ago.
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