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  1. #31
    Player

    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    243
    Kill anima, let mages get teleport like all FF games. Shouting for a teleport or taking an airship always started random conversations with whoever teleported me or whoever was on the airship in XI. Made good friends that way. Anima is very antisocial.
    (3)
    I rip the axe from the head Covered in blood and brains Leave the body lying dead Ready to strike again
    My sword cuts through clothes and skin Like a hot knife cuts through snow I smile as the bastard screams When I twist my sword
    Sword in my hand Axe on my side Valhalla awaits me Soon I will die Bear skin on my back Wolf jaw on my head Valhalla awaits me When I'm dead

    Viking Job Please!

  2. #32
    Player
    PeppinoTuna's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    125
    Character
    Cia Kjioo
    World
    Famfrit
    Main Class
    Paladin Lv 91
    These are the three possibilities that run through my head.

    A.) Remove it.
    B.) Keep it.
    C.) Limit the amount of locations you can teleport to, place chocobos only at starting locations of large cities/ports/key locations.


    A.) Makes sense. Teleporting everywhere makes Chocobo rides and Airship rides worthless. Chocobos are not slow... Running because there is no Anima left and there are no Chocobos in the game is slow.


    B.) Some people claim to be casual players and are only able to play 15-20 minutes per day (wut?).


    C.) Keep it like the Anima system, but limit the locations we can teleport to. That means, no MORE places to teleport to once new areas come into play. Keep Anima for the "low level camps" and for people that want to go between the two cities to check Guildleves. Chocobos are to only be accessible from main cities or Ferry ports or key locations.

    Certainly, I've tried to think about how to not spoon feed, but at the same time, make things a bit easier. Think about option C that I noted above for when the level cap raises (which is likely in the future). Sure, I'd like to be able to teleport to a camp far far away, but getting to where I need to be on a super fast chocobo is ideal to learning my surroundings in a game that has a massive and open world, such as Final Fantasy XIV, I'd rather not be spoon fed the game.

    Look, I don't want the game to go by too fast. There needs to be something to slow me down. Stopping Anima usage to all locations but main cities and low level camps leaves room for us to be forced to walk/chocobo to higher level areas.


    Why even make the maps gigantic if we aren't going to be forced to navigate through them? When I first saw the power of Anima, allowing me to teleport to any big camp I want... I wasn't pleased. Final Fantasy games are supposed to be time consuming in almost every aspect, are they not?

    I'm serious though... Why have chocobos and airships if we're just going to teleport everywhere? My Option C sounds like a good resolve.
    (3)
    Last edited by PeppinoTuna; 04-06-2011 at 12:39 PM.
    Piracy

  3. #33
    Player
    Anathiel's Avatar
    Join Date
    Mar 2011
    Posts
    378
    Character
    Anathiel Nocere
    World
    Leviathan
    Main Class
    Marauder Lv 50
    I vote option C tuna
    (0)

  4. #34
    Player

    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    243
    Option A for sure.
    (2)
    I rip the axe from the head Covered in blood and brains Leave the body lying dead Ready to strike again
    My sword cuts through clothes and skin Like a hot knife cuts through snow I smile as the bastard screams When I twist my sword
    Sword in my hand Axe on my side Valhalla awaits me Soon I will die Bear skin on my back Wolf jaw on my head Valhalla awaits me When I'm dead

    Viking Job Please!

  5. #35
    Player
    Join Date
    Mar 2011
    Posts
    3,208
    You guys are wicked silly.
    Anima travel = outpost warping.

    Anima itself has lore in the game, its a fail safe when we teleport as SE stated traveling alot the aether waves (the waves you use to travel to the various crystals) it also stresses the body out.
    In ffxi outpost warping was added during a one time only star event. Part of the event allowed you to travel to the outposts you got. People still rode chocobo and infact bred their own once breeding was added. In mmo you need various fast travel options of different levels. Not everyone has the time to walk on foot. Those who are against teleporting, don't tell me you never ever outpost warped in ffxi. I like the Idea of anime, it beats paying tons of gil ti go from point a to point b.

    The chocobo and chocobo carrages that are added will be good also once we see how they work. I'm curious about carriages.
    (0)

  6. #36
    Player
    Malakhim's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,545
    Character
    Eisen Marduk
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by PeppinoTuna View Post
    I'm serious though... Why have chocobos and airships if we're just going to teleport everywhere?
    What makes you think this would ever be the case? There's no reason to assume that people wouldn't want to use chocobos, airships, and whatever else over teleports.
    (0)

  7. #37
    Player
    Join Date
    Mar 2011
    Posts
    3,208
    guys to understand ffxiv was designed for those with less time stop asking for silly limits or removels. outpost warping in ffxi didn't make chocobo useless neither did airships or teleports. Most of the time in ffxi i used all the travel options. If you guys want a non casual (time based) friendly game then don't play ffxi. But don't try to ruin for those who have time limits for various reasons. I used to play ffxi on a 2 hr per day limit. After a while it got to the point were I had to quit or get means to be able to play longer. As after 30, 2 hours just didn't cut it. And this was before all the fast travel was added. It was only chocobo (@ 20), teleporting (once you had the gate crystals) or airships (rank 5).

    And my limit was after buying the game. My brother wanted to play it also and we shared the ps2. he got to drg 38 before quiting due to lack of time.
    (0)

  8. #38
    Player
    Nephera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    980
    Character
    Nephera Habasi
    World
    Hyperion
    Main Class
    Lancer Lv 50
    I dont like making people wait for me or having to walk back to town without a chocobo because i derped and forgot something, so i'd say they'll keep anima for emergiencies, just reduce regen rates when other options are available.
    (0)

  9. #39
    Player
    Randis's Avatar
    Join Date
    Mar 2011
    Location
    Narche
    Posts
    741
    Character
    Randis Albion
    World
    Ridill
    Main Class
    Gladiator Lv 50
    the more i teleport the more i start hating to walk
    (1)
    concept art - game development - Illustrations
    HD-Fortress.com

  10. #40
    Player
    Tahlia's Avatar
    Join Date
    Mar 2011
    Posts
    40
    Character
    Tahlia Valiri
    World
    Ragnarok
    Main Class
    Goldsmith Lv 50
    Wouldn't mind being able to signup in a city to participate at a certain behest camp and/or signup for levequests then use the signups as authorization to teleport out from the main city atheryte. Then have a free return back to a city much like how assault(levequests) and campaign(behest) teleports work in FFXI.

    Probably half the amount of anima and keep it for meetups as suggested before but I'd remove the ability to teleport from region to region. If not then at least restrict it from low level players being able to do so. Though I'd still rather see anima be awarded as points by doing various stuff ingame than have it gained via a very slow timer.

    And I don't know but I feel access to the other regions should be eventually earned. So when airships and chocobos are available I'd like only chocobos able to get past zonelines. Basically meaning that new players would need to spend alittle time in their home nation before the world opens up to them. Then they can travel around the world as they please.

    Just weird random thoughts that no doubt won't work but I thought I'd may as well share just incase.
    (0)

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