All credit goes to Hulan on this:

Quote Originally Posted by Hulan View Post
Someone on the dev team really loves Skinner Boxes. That being said, my suspicion (and I'll admit, it's entirely a hunch and has no grounding in fact), is that they are doing everything they can to keep the 1.0 game going and populated with a skeleton crew while the rest of the team works on 2.0. Skinner Boxes are the fastest and easiest way to artificially keep someone playing a "game" for a long time, so it's no wonder they would be over-utilizing it to keep people around until 2.0.

If that is the case, hopefully we will see a substantial decrease in pRNG based content in the future (read as 2.0+).



And please don't say "all mmos are essentially built around skinner boxes/operant conditioning" because that would be setting the bar SO low....

MMOs can be better than this, and please for the love of god shy away from these blatant stalls for time SE. Players DESERVE rewards for working on content 50+ times.


inb4 "this thread again >.>"/"tldr"/"OP is a @#$@#$"