Results 1 to 10 of 192

Hybrid View

  1. #1
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    When it comes to solo content, it is very hard to make it challenging because you need to make sure all class can do it, it will be challenging for WHM and it might be faceroll on WAR, solo content is never challenging.

    There are reason why seasonal events are so easy to do when they could add abit to spice it up for challenge easy, but no they can't do that because they have to make sure level 1 players can finish as well, in exchange it feels like cakewalk to most of us.

    Let's talk Castrum Novum BCNM for example, how are you supposed to dumb it down to solo difficulty so that a WHM can solo it while making it challenge still for other class?

    Solo content isn't the way to go, Light parties maybe. Solo, not really.
    (1)
    Last edited by Chardrizard; 06-12-2012 at 09:00 PM.

  2. #2
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Chardrizard View Post
    When it comes to solo content, it is very hard to make it challenging because you need to make sure all class can do it, it will be challenging for WHM and it might be faceroll on WAR, solo content is never challenging.

    There are reason why seasonal events are so easy to do when they could add abit to spice it up for challenge easy, but no they can't do that because they have to make sure level 1 players can finish as well, in exchange it feels like cakewalk to most of us.

    Let's talk Castrum Novum BCNM for example, how are you supposed to dumb it down to solo difficulty so that a WHM can solo it while making it challenge still for other class?

    Solo content isn't the way to go, Light parties maybe. Solo, not really.
    You reduce the stats so classes can do it, simple... It aint rocket science. Many games do this, GW2 being the most notable as well as Diablo 3.

    Quote Originally Posted by Murugan View Post
    cut.
    You've completely missed the point and i know i wont be able to get through to you. You just dont get it at all.

    BTW the Content Finder wont be the full solution, that is like saying "We need a player search system! will solve everything", and it did absolute jackshit, no one uses it, its pretty much useless lol.

    The content finder is the same with the added bonus of being cross server, hopefully it works and hopefully more people join and stick with the game and need stuff even if they did it all in 1.0, but ya know its all "hope".
    (1)

  3. #3
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    Quote Originally Posted by viion View Post
    You reduce the stats so classes can do it, simple... It aint rocket science. Many games do this, GW2 being the most notable as well as Diablo 3.
    I don't play D3, but i will comment about GW2, In GW2 all class is as strong as another, there are no holy trinities there (Support, Tank, DD), everyone have solo capabilities, the game really revolve around the abilities to solo, Whereas in FFXIV we have jobs like PLD that can't damage for shit, BLM that can't take hit for shit, BRD that can't combo in close range that will hinders his ability to solo.

    While yes you might argue. GW2 job balancing is better and should be enforced, take a look at the community, there are basically little to zero communcation ingame because everyone is busy doing their own thing, doing chain quests alone, participating in dynamic quests alone (yes, it doesnt feels alone but u ignore another anyway and do your own thing.)

    Granted, for people that have little time, the game might be alot more fun because you can progress and do alot of stuff in the short time you have. But, will it be something you play for long period of time? Will you be investing years upon it?

    What kept people playing in this game or FFXI was the community, everyone came back because they miss playing with others and it should be that way. Playing and interracting with others is the point of playing MMO from my point of view (before people start calling me out for forcing my view)
    (3)

  4. #4
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Chardrizard View Post
    I don't play D3, but i will comment about GW2, In GW2 all class is as strong as another, there are no holy trinities there (Support, Tank, DD), everyone have solo capabilities, the game really revolve around the abilities to solo, Whereas in FFXIV we have jobs like PLD that can't damage for shit, BLM that can't take hit for shit, BRD that can't combo in close range that will hinders his ability to solo.

    While yes you might argue. GW2 job balancing is better and should be enforced, take a look at the community, there are basically little to zero communcation ingame because everyone is busy doing their own thing, doing chain quests alone, participating in dynamic quests alone (yes, it doesnt feels alone but u ignore another anyway and do your own thing.)

    Granted, for people that have little time, the game might be alot more fun because you can progress and do alot of stuff in the short time you have. But, will it be something you play for long period of time? Will you be investing years upon it?

    What kept people playing in this game or FFXI was the community, everyone came back because they miss playing with others and it should be that way. Playing and interracting with others is the point of playing MMO from my point of view (before people start calling me out for forcing my view)
    My only argument is clearly you did not play it much.

    Go try solo some of the higher bosses on Mage and then do it on Guardian lol. You will "go back" on your words.

    While a Red Mage (in old days) could solo some of the Sky Stuff, it wanst recommended, people still used full alliance, you could duo a lot of stuff as well, but people still used full alliance.

    While it was never "scaled" you was not restricted. I dont care much for Restrictions, just let me try fight Ifrit with 2 or 3 or 4 or 6 people, why must I have 8 all the time. Give me the choice, the chance, even if it isnt scaled, at least let me try! lol.
    (2)

  5. #5
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    Quote Originally Posted by viion View Post
    My only argument is clearly you did not play it much.

    Go try solo some of the higher bosses on Mage and then do it on Guardian lol. You will "go back" on your words.

    While a Red Mage (in old days) could solo some of the Sky Stuff, it wanst recommended, people still used full alliance, you could duo a lot of stuff as well, but people still used full alliance.

    While it was never "scaled" you was not restricted. I dont care much for Restrictions, just let me try fight Ifrit with 2 or 3 or 4 or 6 people, why must I have 8 all the time. Give me the choice, the chance, even if it isnt scaled, at least let me try! lol.
    Oh yes i didn't play it much in fact i didnt even bother with last BWE lol. I am sure there are some higher bosses that requires party and other contents that requires party, still doesn't change the fact the game is really solo friendly even from the job balancing-wise. It have this solo solo solo everything vibe probably until you hit higher level raids, i don't think they even let you solo these raids, maybe you can enter but they do not dumb/scale it down so you can win it solo.

    Regarding restrictions, i very much agree. I did 4man Ifrit before, but i had to invite the other 4 just to enter and ask them to return to homepoint so we can attempt to 4man it, it was an unnecessary hassle.

    I still don't agree with scaling down to solo though, easy-mode ifrit/garuda was good scaling. Do-able with 4 (Light party) and all u need to know the story and not obtain loot.
    (0)