You cannot compare a game made back in 2002 with one from 2012, the technology jump is just too big.As for more things being handled client side... that would be a fix in some ways, but it would also open a hole large enough to sail the Titanic through (if it were still afloat). People would be doing the same crap they did in XI, with their speed hacks, their "teleporting across the zone" hacks, their "teleporting directly to a NM" hacks, etc. This all happened with XI because the server side seemed to give precedence to the client side in terms of where the player was at any given moment; it was abused like crazy. SE would have to put really careful measures in place to make sure that was kept to a minimum.
Also, Sqaure Soft developed the new engine AND server structure only for 2.0. I'm sure they learned from their past mistakes.
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