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  1. #10
    Player Biggs's Avatar
    登録日
    2011/03/11
    Location
    Limsa Lominsa
    投稿
    982
    Character
    Behemoth King
    World
    Sargatanas
    Main Class
    幻術士 Lv 80
    Quote 引用元:Enfarious 投稿を閲覧
    Asked for long-term content, yes. Asked for faux long-term content based solely on repetition created by shit random drop rates, no. Thousands of posts say, "Low drop rates for some stuff is fine, but we want to see actual progression also." Garuda was almost spot on, now we've got exactly what we asked to not see more of all over again.

    Saying, "We're going to change that down the road. For now we're just gonna give you this one thing[Garuda] that works how you want, so you know we could do it. Instead we're going to inundate you with exactly what your saying you don't want." is not how to keep your player base.
    What exactly wasnt repetative about doing dynamis runs or farming keys for af weapons in XI again? 95% of this system is based on effort and (should you choose to) your ability to work together as an ls to obtain a common goal. Sounds to me like people are just pissed that they have to work at something for more than 5 mins and they can't solo it. Just my impression though. The only portion of the system I can see people having a ligitimate gripe about is the crafting part, and considering how many people per server have multiple 50 crafting jobs, even that argument is kind of shallow to me.
    (1)
    2012/06/08 22:19; Biggs が最後に編集