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  1. #131
    Player
    Isaaru's Avatar
    Join Date
    Mar 2011
    Posts
    650
    Character
    Leif Gehrman
    World
    Hyperion
    Main Class
    Fisher Lv 50
    60k chest has a slightly higher drop rate it seems. Seals aren't a big deal really. It's the double melding that is giving me heartache. Getting the obelisk without purchasing it is annoying enough, but needing 2 savage mights is killing my wallet. It really shows compared to something like WHM weapon that need MND materia lololol
    (3)
    http://mercsxiv.enjin.com/home

  2. #132
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    It's expensive because people rarely spiritbond the slot that drops savage mights. We've gotten like 20+ savage mights last spiritbond.
    (1)

  3. #133
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    Quote Originally Posted by Chardrizard View Post
    It's expensive because people rarely spiritbond the slot that drops savage mights. We've gotten like 20+ savage mights last spiritbond.
    im so glad i dont have to get that one lol

    but when it comes to spitbinding, the cost of the materia really is nil if people wouldf not be lazy and do it themselves
    then it becomes the cost of the weapon itself over and over depending on how long it takes you

    but as usual, worst case scenero is what people will focus on

    your 80% drop rate doesnt matter, people will focus on the 20% who wont get it every time and that 20% who wont get it every time


    people really are spoiled and want everything always no matter what

  4. #134
    Player
    LackingLadyLover's Avatar
    Join Date
    Mar 2011
    Posts
    51
    Character
    Noel Vermillion
    World
    Durandal
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Jynx View Post
    Better tell those people who are pretty much done the quest allready to slow down then.
    And how many months do you think they invested into farming gil, seals before the patch, materials, and so forth? I'd say at least 8. So, from scratch, its about a year with normal play hours of 6-11 PM.
    (2)

  5. #135
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    I guess I better count all the time I've played the game to count how long it takes me to do anything.

    Took me over a year to beat Garuda.

    *Edit*
    Sorry for the snide comment, but I hope you see what I'm saying. Hell I farmed someone materials for a snarga(Bow?) and it took him no money and little time to get it at all.

    The "Time" commitment is extremly subjective. I bet even start to finish if someone started a new character it would take far less than a year hell I bet with support of friends (Who all started at level 1 the same time you did) it would take maybe 2 months from level 1-50 to get your AF weapon.
    (1)
    Last edited by Jynx; 06-08-2012 at 04:39 PM.

  6. #136
    Player
    tymora's Avatar
    Join Date
    Mar 2011
    Posts
    1,724
    Character
    Tymora Estrellauta
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    For those citing FFXI as example, it took me 2+ years to make my Claustrum (BLM for life) earning enough $$$ to buy all the currency.

    Note that when it was first introduced, Dynamis required about 2 alliances to run, so you need an LS of over 30 people to HELP you make 1 relic...assuming that it is "you". So much drama back then lolz.

    Yes, some finished in ~6 months but many of those who do mainly used some shady means. The few legit ones were either super-hardcore or had support of many many nice people.

    Yes, you can solo Dynamis in FFXI at lvl 99 but that was then.

    Despite the RNG, these requirements are definitely a lot more palatable. Mining HQ ore is about 10%. Double IV meld is 10-18%.
    (1)

  7. #137
    Player
    Venat's Avatar
    Join Date
    Mar 2011
    Location
    Uld'ah
    Posts
    980
    Character
    Isaac Ven
    World
    Hyperion
    Main Class
    Thaumaturge Lv 90
    This is lv50.. isn't even considered relic time or even true endgame. I wasnt even expecting the relic quest to be that long... owww well. Not everyone can own the weapon or its not even considered good.
    (0)

  8. #138
    Player
    Mihana's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    597
    Character
    Sa'hana Zhralyia
    World
    Mateus
    Main Class
    Bard Lv 80
    You know I'd be fine with all of this if they only removed the whole using crafted items bit. Hamlet Defense seems like a pain in the ass but I'm okay with that. Tedious but at least everyone has an equal shot. When dealing with double-melds on a ridiculous thing like class weapons (which are likely to go up in price within the next few days as everyone attempts this.) it's a step that should easily be passed upon. The only ones who are going to benefit off this is crafters who can easily jack up their prices.

    So unless you're a crafter and gatherer yourself you're SoL at the mercy of relying on others to do it for you or praying you've got friends/LS members who can do it for you.
    (4)


  9. #139
    Player
    mikoto_qc's Avatar
    Join Date
    Feb 2012
    Posts
    344
    Character
    Evil Mikoto
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    If 2.0 only goes into Roll dyce, Luck......im out. I dont have time to play 7 days / week to get all those crap done(dont forget to lose your family, friends, school and work to play MMO). And i guess that the 9 seals are lost after getting 1 weapon and you have to re-do all this damn roll dyce luck all over again if you want a 2nd relic weapon.........comon!
    (5)

  10. #140
    Player
    Soulfire's Avatar
    Join Date
    Jul 2011
    Posts
    211
    Character
    Maki Amiyuki
    World
    Masamune
    Main Class
    Fisher Lv 60
    I skimmed through that first post, but...

    Really?

    This is getting ridiculous. I would totally be down for boycotting this game if we could get enough people to sign on to make it effective. Think of all the frustration and wasted time we'd eliminate in the end.

    Player feedback regarding drop rates and random numbers has been pouring all over the forums and we're ignored time and again.

    I think I'm now more frustrated with the company than the game.

    We want steady progress, not random/no progress!
    (4)

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