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  1. #1
    Player
    Azurymber's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,677
    Character
    Azury Ariella
    World
    Balmung
    Main Class
    Scholar Lv 90

    FFXIV 2.0 .... drama llama central??

    After all this instanced stuff, 2.0 will have world-summons and once your company/guild/ls thing gets a summon no one else can get it until your group summons it....

    Think it will cause drama like HNMs did in ffxi?

    I'm assuming:
    There will be a time limit on summoning it

    It will have to re-spawn randomly after being summoned, otherwise a company group thing can plan when they summon it and have their other members waiting to re-get it.

    It doesn't make the hardest fights super easy (otherwise everyone will just go for summons to 1-shot the end game stuff)

    etc...

    thoughts?


    Protip: this means summoner won't be a pet job! or if it is, they won't be able to summon primals.
    (0)
    Mew!

  2. #2
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Someone has been out of the loop for quite a while.

    Devs have already said there will be a time limit on how long you claim a primal after killing it so people can't just hoard them, and there will be a wait period before you can claim them again. Summoners will be getting lesser summons like Carbuncle and possibly Cait Sith and Fenrir if the 2.0 images are anything to go by since Primals are essentially gods.
    (15)

  3. #3
    Player
    neorei's Avatar
    Join Date
    Mar 2011
    Posts
    1,262
    Character
    Neorei Dawnbreaker
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    it has to be a time limit or some guild will horde all the summons for sure.
    (2)


    Hero of Carpe Diem Linkshell

    http://hero.guildwork.com/

    always looking for good people.

  4. #4
    Player
    BruceyBruceyBangBang's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,678
    Character
    Boye Fran
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    Already confirmed that there will be an expiration date on the summon.
    (2)

  5. #5
    Player
    Seirra_Lanzce's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,938
    Character
    Kuro L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 70
    slowpoke~ <3
    (0)

  6. #6
    Player
    Koku's Avatar
    Join Date
    Jul 2011
    Posts
    129
    Character
    Kazuhira Jaeger
    World
    Hyperion
    Main Class
    Fisher Lv 50
    "GE: Ummm… what can you tell us about the new summon system?

    Yoshida: [Laughs] As you know there are primals – powerful demigods- in FFXIV. Summons are a staple to any Final Fantasy game, but to me, in recent games the summons have been cheapened because they are so easy to access. The current Ifrit and Garuda battles are hard, but I don’t want a world where everyone has summoned, and is walking around with, their own personal Ifrit. It cheapens how hard it was to get access to that primal. In 2.0 there will only be one of each primal per world. So one Ifrit, maybe one Shiva maybe one Ramuh, per world. These primals will be somewhere in the open world, roaming,and players will need to find them and then get together to defeat the primals. If they win and are the first to defeat it, the primal will come under their (temporary) control. For a 2-week period, the free company or linkshell who defeated the primal will have time to raise up the primals’ “gauge”. If they get it sufficiently raised, they will get to choose when and where to summon the primal for help. It could be used in any battle, and once they use it, the weather in the whole world will change so everyone in the world will know that the group used the primal. Once they summon the primal, it will of course return to the open world.

    GE: Will there be a way to know the status of each primal?

    Yoshida: No. Currently, we don’t want to show that. We want players to talk among themselves about the primals and their status.

    GE: How does the primal gauge get raised?

    Yoshida: Other than “raising its gauge” we can’t say any more right now. But what we can tell you is that it will be very community related. The capturing group is going to have to do certain things to raise the gauge.

    GE: We take that that if you don’t raise the gauge within that two weeks the primal is released?

    Yoshida: Exactly. Also, its not necessarily two weeks. That’s what we have now, but it could change. It will be a set period of time."

    From: http://ffxiv.gamerescape.com/2012/06...cks-and-rocks/
    (3)
    Om Mani Pad Me Hum


    Of art and music~ http://wcjoseph.blogspot.com/
    http://lodestone.finalfantasyxiv.com/rc/diary/top?cicuid=10218844

  7. #7
    Player
    AlexNiculaie's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    671
    Character
    Alex Niculaie
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Hell, we've known about this pretty much for months now. The only thing new I see is confirming that the primals will be open world nms.
    (0)

  8. #8
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    They are just making you summon lesser avatars like carbuncle.
    (0)

  9. #9
    Player
    MariyaShidou's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,111
    Character
    Mariya Shidou
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Chardrizard View Post
    They are just making you summon lesser avatars like carbuncle.
    No they are making you summon pokemon, like Charizard. And then FFXIV will be available on WiiU.
    (1)

  10. #10
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    Quote Originally Posted by MariyaShidou View Post
    No they are making you summon pokemon, like Charizard. And then FFXIV will be available on WiiU.
    (2)

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