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  1. #21
    Player
    AsterBarnivere's Avatar
    Join Date
    Aug 2011
    Location
    Ul'Dah
    Posts
    893
    Character
    Aster Seule
    World
    Mateus
    Main Class
    Pugilist Lv 80
    I hope he got them playing GW2...
    (1)

  2. #22
    Player
    Sephrick's Avatar
    Join Date
    Mar 2011
    Posts
    1,900
    Character
    Sephrick Markarius
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    While I'm bummed there wasn't a little more "new" information for us, I'm extremely pleased to see all the positive feedback on those sites aside from the usual FF7/vXIII trolling that any article about SE gets.
    (0)

  3. #23
    Player
    Fear's Avatar
    Join Date
    Aug 2011
    Location
    Ul`Dah
    Posts
    821
    Character
    Fear Vivi
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    Its annoying how so many people are saying "This better go F2P or I won't touch it" or "This kinda game will be good F2P"
    (5)

  4. 06-07-2012 10:57 PM

  5. 06-07-2012 10:58 PM

  6. #24
    Player
    Rau's Avatar
    Join Date
    Mar 2011
    Posts
    2,143
    Character
    Rau Berlioz
    World
    Excalibur
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Fear View Post
    Its annoying how so many people are saying "This better go F2P or I won't touch it" or "This kinda game will be good F2P"

    That bothers the shit out of me too.
    (5)
    Quote Originally Posted by Eemeefu View Post
    This thread is not a beautiful or unique snowflake.

  7. #25
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    I'm reading a lot of positive reaction from those interviews. that is good!
    (1)

  8. #26
    Player Biggs's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    982
    Character
    Behemoth King
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    LOL you'll be able to jump but it will serve NO useful purpose besides helping the people that wanted to jump to stfu
    (3)
    Last edited by Biggs; 06-08-2012 at 11:11 PM.

  9. #27
    Player
    neorei's Avatar
    Join Date
    Mar 2011
    Posts
    1,262
    Character
    Neorei Dawnbreaker
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    bump for tweet from Square Enix Members

    https://twitter.com/#!/SQEX_Members_NA
    (0)


    Hero of Carpe Diem Linkshell

    http://hero.guildwork.com/

    always looking for good people.

  10. #28
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    gamerescapes interview is much better than the JP interviews I read from 4gamer and famitsu.
    4gamer/famitsu one doesn't say much imo.
    (1)

  11. #29
    Player
    Coombah's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,483
    Character
    Rowan Garnet
    World
    Halicarnassus
    Main Class
    Warrior Lv 90
    This is the http://kultur2.blog.fc2.com/blog-entry-647.html one
    Α test scheduled in late September posted. Com Famitsu interview with Yoshida FF14 nascent P
    . Com Famitsu is doing an interview with producer Naoki Yoshida, director of Final Fantasy XIV "" "nascent" MMORPG at E3 2012. The enumeration in the following important ones among them




    (From an interview with Famitsu) FF14 nascent latest information

    Major pillar of three "best graphics" main story "can feel the" FF "game play" best
    Esoteric system of action and the battle is not equipped with high
    Incorporate into the battle the "Battle regimen" that further enhance the cooperation system of FF11
    Housing
    Providing a first PvP FF series
    UI is an absolute condition of world standard level has become the common language such as seen in WoW
    Thorough tutorial introduction to the game early
    The "To Do" tells you the content located on or near the player recommended quest when you log in, will not hesitate to be
    The name of the enemy in the country will katakana
    The PC version can be placed freely (hot bar) shortcut slot. Vertical also available.
    Game pad becomes a completely different UI
    Has incorporated elements were intentionally FF series so far. Magical armor that appeared in the nascent design of nearly FF6
    The story can also enjoy from newborn to participate
    It has changed a lot in real-time shadows and lighting graphics
    Mr. Yoshida is involved from the concept of rendering engine. Based idea of ​​increasing the number of players display
    Highly customizable game engine
    Image was published after the Quality goes up about 15% from
    Processing so that you can see how beautifully and perfectly hard when the camera is stopped by the character
    8 per month to start the promotion
    Α test scheduled to start in late September, will be placed between the β test without. come test time of β determined by the results of the test α
    PS3 version will be able to join from the second half of the β test
    Challenge the amount of content because it is a situation many people under 50 level in the current version. Race against time.
    And there is no possibility of 360 Xbox version can not say. However, the PS3 version first. Saw a glimpse of the new Eoruzea interview Naoki Yoshida, "Final Fantasy XIV"! . Com Famitsu - [E3 2012]
    (0)

  12. #30
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    The only thing I wish they were able to touch upon more would be any hints as to how DoL would change come 2.0, we have hints for all the other disciplines but Land is still shrouded in mystery. I'm hoping that when the site goes live they'll have information on it but out of all the information that's what I"m looking forward to the most.

    Though I can take a guess that when he described how crafting abilities would act more dynamic with the CP system that we'll most likely see a concept from DoL in which it's more then just only one ability being active at a time.

    I'm looking forward to the hopeful ability to be able to use GP(gather points) as a means to manipulate what we can gather while gathering. I hope they expand the list of items obtainable per node area to 20+ so that we have a lot of variety but at the same time we'll have abilities which will allow us to reduce the chances of getting certain items to 0 while allowing us a higher chance of getting rarer items.
    (1)

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