There are also hidden stats on the Relic weapons such as Enhanced Jump Damage/Increased Song Duration as well.
There are also hidden stats on the Relic weapons such as Enhanced Jump Damage/Increased Song Duration as well.
i'll probably be getting in 2.0 just more tedious BS thats all luck. hopefully its more of a solid process in 2.0
the game need content built on work not a damn drop rate.
Here are the weapons. Some of it is slightly mistranslated and the hidden "special" like increased jump damage isn't displaying.
http://i49.tinypic.com/jz9z7q.png
Really?!
First of all, people keep calling these AF weapons. They are Relics. Relics were godly weapons in XI if not the best depending on job. When cap in XI was raised beyond 75 there were ways added to raise the power of your relic, if you had one. AF weapons in XI in most cases were dropped lol.
Second, people keep saying that these will become obsolete when cap is raised...who is to say they will not grow with you? There could be weapon limit break quests. Also look at those stats! Gae Bolg Mine!
If you had a relic in XI you know how hard they were to get. Constant runs of dynamis which could be likened to hamlet. One dynamis run every what 72 hours? Only to get how much currency? Which usually went to the sponsor, since it was 1 Mil to enter. One run probably wasn't enough to even upgrade it out of stage 1! They had a total of what 5 stages? Also you needed a full alliance(36 ppl) to even win efficiently. People sit here and whine about grinding something with a lot less people and a lot less cool down time. Go dynamis then you can whine about how "Hard" or "Boring" it is. Do you want SE to hand you everything? It's the same, no it's actually easier!
If you read polls. 28.8% of players have a DoL high enough to even enter hamlet. 20.3% of players have a DoH high enough to even enter. One of the best strategies to consistently win hamlet requires at least 2-4 of these classes. Do the math. What % of players are ignoring like half this games content? So whiners shouldn't have to lvl a DoL or DoH for hamlet but I have to lvl thm/blm to 50 for like every primal?
Players whine about "There isn't enough end-game content." We're lvl 50...this isn't end-game!
Sorry people. I'm just sick of everyone wanting this game easier...it's already ten times easier than XI ever was.
Some of the GC Lieutenant's stuff is lookin' better than half of these Relics.
yeah it easier but were getting tedious & pure luck to obtain theses. anything on a drop rate should be on a NM not a story driven item, give us things to do and put in work not grind forever and still end up with ZERO.Sorry people. I'm just sick of everyone wanting this game easier...it's already ten times easier than XI ever was.
being lucky does not = challenge
It's also 10x as dull as XI was, and that's the fundamental issue. There are plenty of ways to incorporate a long, difficult journey for obtaining relic weapons that don't involve the mindless spamming of dull content that's reliant on luck of the draw. That's simply poor, unappealing design
I'm pretty sure I remember Yoshi P mentioning this as his original idea with Relic/Legendary weapons. So more than likely they will be upgradable as the level cap raises.
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