I don't have to insult the community. They do a good job of that themselves sometimes with their ridiculous requests. With some of the people on these forums you have to be a jerk. If you look at my post history each and every one of my posts is well constructed and thought out, hence the many likes I receive. Even my first post in this thread which you seemed to take as a attack on your integrity was well-thought out.
Again, you seem to be going back to the argument that an MMO is a waste of time. EVERY GODDAMN video game is a waste of time, but the job of a good developer is to work it in a way that is enjoyable. Even a MMO developer should take pride in creating varied content that stimulates the player-base in a way that the majority enjoy doing content. Judging from the various critics and poll results, people are not satisfied with the RNG and luck based grinding system that is currently implemented in FFXIV.
You say I'm speculating? These are the FACTS that we know. You need 9 seals total. Seals drop from hamlet, drops are not 100%. Those are undeniable facts. I've based my comments on these facts. Speculation is whether or not the drop rate is increased as the hamlet levels up or if it remains at primal levels like it is now. Regardless, the facts are that it is currently a full-out grind for the seals and forces the player-base to do Hamlet which many dislike.
And I didn't insult a particular individual. My insults extend to the people who stand up for this type of game design and defend it instead of CHALLENGING the devs to create thought-provoking content.
Think for a second. If nobody did this because they refused to put up with the design, the devs would be forced to look at their current system and inquire as to where they went wrong. This would lead to better content for all of us. However, because some of these people are indeed like crackheads and will slavishly grind this out, the devs will be able to defend the content as 'challenging.'