They definetely seem to have been working on every single detail of the UI and graphics. Even the shadows, that used to be of poor quality, are quite of gorgeous now!
With X|V, we'll be sure to know exactly what our graphics card is exploited for.![]()
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I'm a bit curious about the 'empty' slots in the PT list...
We don't see them in:
EDIT: they must be part of the mission/quest/leve that the player is on in the first SS.
Last edited by Zantetsuken; 06-06-2012 at 05:46 AM.
There just empty party slots, it seems like they moved Players 3 & 4 into slots 5 & 6 for some reason.
With regards to empty slots I have a theory. They had mentioned macros based on targeting the tank etc. Perhaps you can have pre loaded party slots and you move the characters into which roles they are playing.
Purely as example with a 4 man group, DRG DRG WAR WHM. Giving the option to put the WAR in tank slot and DRG as DD 1 and 2 would allow the WHM to have a pre made macro set and switch the party around to suit. Perhaps in the image with the empty slots these 2 roles were not present but remained there for if anyones joins.
This way you could prepare for different battles. On a tough fight perhaps you need 2 tanks so would could be designated T1 and T2 allowing all party members, esp the healers, to be much more prepared before a battle with much more effective macros.
Last edited by Chopin; 06-06-2012 at 05:49 AM.
With regards to empty slots I have a theory. They had mentioned macros based on targeting the tank etc. Perhaps you can have pre loaded party slots and you move the characters into which roles they are playing.
Purely as example with a 4 man group, DRG DRG WAR WHM. Giving the option to put the WAR in tank slot and DRG as DD 1 and 2 would allow the WHM to have a pre made macro set and switch the party around to suit. Perhaps in the image with the empty slots these 2 roles were not present but remained there for if anyones joins.
This way you could prepare for different battles. On a tough fight perhaps you need 2 tanks so would could be designated T1 and T2 allowing all party members, esp the healers, to be much more prepared before a battle with much more effective macros.
Im guessing you can just move members around to where you want them
I love lamp.
Lols, seriously though everything thats been mentioned I really really love soo, so excited ^^
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I really can't understand how some of you are disappointed with the graphics.
Sounds awesome as a healer, could just make a set of macros like /ac Cura <T1> and never have to worry about targeting your tank, also noticed that the mobs have letters after there name so it would be easier to say "atk mob-c next" for better coordination
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