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  1. #151
    Player
    Kowen's Avatar
    Join Date
    Mar 2011
    Posts
    227
    Character
    Kowen Blueblood
    World
    Hyperion
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Taika View Post
    I don't understand why they are releasing material in such a low quality.

    I like the design of the areas but those screenshots (if they are that and not just some kind of concept art) look a lot lower quality than what we currently have. If they want to give us some promo shots, why not make them as good looking as possible?
    You have to remember that they've only had a year and a half or so to push all of these environments out. Not only did they have to replace the game's old maps, the new ones also had to be a lot more unique and fleshed out. Of course with those constraints the texture quality is going to take a small hit.

    That being said, it was definitely worth it. I'll hold total judgement until we've been shown more, but so far the areas look artistically beautiful and varied/not nearly as copy-pasted.
    (2)

  2. #152
    Player
    echogame's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    172
    Character
    Chai Latte
    World
    Hyperion
    Main Class
    Scholar Lv 100
    SCREAMS OF JOY oh my god my anticipation of 2.0 just shot up like 300%.
    (7)

  3. #153
    Player
    charlemagne's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    757
    Character
    Charlemagne Ifrit
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by RathSkybreaker View Post
    If they fix the clunkiness of the UI, which they seemingly did. Change a bit of the dynamics in terms of drop rates, and loot rules, which they partially did. And in the end, raise the level cap. From a new players perspective, to say there's not enough content is a joke, and a very laughable one at that. Honestly the game is shaping up to live up to it's expectations. But I think a defining moment will be the route they choose to take in terms of end-game content, as we already sort-of know what to expect from the journey.
    I don't know how much content there will be, neither do you. A lot of existing stuff is likely to go and if we remember last time the content was poor at release. Content and the UI were the two biggest problems. I agree the UI is okay now. I hope there will be enough content at release and think there probably will be. Isn't going to stop me worrying about it though.
    (0)

  4. #154
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Airget View Post
    The Cait Sith design is intriguing since it's pretty much a carbon copy of the 11 design. It be interesting if it's actually related to the ones from 11, since it wouldn't be far-fetched for those who have played through the story.

    Showing all these designs though I wonder if they have Gilgamesh hiding somewhere lol. Bringing up images that seem to transcend dimensions yet you don't show off the one dude who's the go to guy when it comes to that.
    You mean the FF 11 is a carbon copy of FF 7?
    (1)

  5. #155
    Player
    Darkhaund's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    391
    Character
    Darkhaund Krull
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Who is with me that most likely Typhoon Caith Sith and Fenir could be the "lesser primals/avatars" for summoner job?
    (8)

  6. #156
    Player
    Alkar's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    123
    Character
    Lilith Lufaise
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Kaizlu View Post
    But they did appear together in XIII-2

    http://youtu.be/ljghWfNT6G0

    So, who knows!
    True but we don't know why he's in the game yet. If he's appearing as a summon (and his size kinda suggests this imo) he's probably alone.
    (0)

  7. #157
    Player
    Dragonheart's Avatar
    Join Date
    Apr 2011
    Posts
    901
    Character
    Dragonheart Lux
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    As i said before, the restyling itself it's awesome, but tecnically soso... texture and foliage really looks in lower res. compared to the actual game (shadows and illumination are really nice) .. I have to say that by judging these screenshots, tecnically the game is worse than Tera... But i think that the final version (or even a gameplay video) will look really better

    p.s just an example (screen made by me):

    http://i49.tinypic.com/296ojso.png
    (0)

  8. #158
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    I'll reserve judgement until I actually play it. What I want to know is how does it play. Is the lag gone, is the game more responsive? Is it much faster then it is now?
    (2)

  9. #159
    Player
    gahoo's Avatar
    Join Date
    Mar 2011
    Posts
    196
    Character
    Gahoo Yah
    World
    Hyperion
    Main Class
    Black Mage Lv 70
    If people have any questions based on these please let us know and we can see what we can work into our interview tomorrow. Here's our topic on these images: http://ffxiv.gamerescape.com/forums/...=14683#p331039
    (5)

  10. #160
    Player
    Dragonheart's Avatar
    Join Date
    Apr 2011
    Posts
    901
    Character
    Dragonheart Lux
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Zumi View Post
    I'll reserve judgement until I actually play it. What I want to know is how does it play. Is the lag gone, is the game more responsive? Is it much faster then it is now?
    Eh this is the most important thing... Lag, action lock, game response... looking forward these things more than graphics!
    (0)

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