they already told you why thoughThe statement referred to why things are excluded from E3 not about the rehashed information to gain new or previous players. Anyone playing or not can see the changes through the forums and lodestone. Hell look at the focus of their line up it doesn't look like XIV is even a priority so it will be interesting to see what "new players" will even get exposed to at E3. BUT AGAIN... I was referring why they made the decision to exclude elements from their presentation.
didnt you read the letter from the producer?
My XIVPad: http://xivpads.com?2031148
They don't want to play their Trailer wild Card yet, which is fine, as long as they give info about FFXIV 2.0 I think it will be a good thing. They still have Gamescom and PAX =).The statement referred to why things are excluded from E3 not about the rehashed information to gain new or previous players. Anyone playing or not can see the changes through the forums and lodestone. Hell look at the focus of their line up it doesn't look like XIV is even a priority so it will be interesting to see what "new players" will even get exposed to at E3. BUT AGAIN... I was referring why they made the decision to exclude elements from their presentation.
The devs, Visual Works, Sound, PR—everyone did their part and the trailer itself was completed and ready for release at E3. But during our most recent global PR planning meeting, we came to the conclusion that the most effective way to introduce version 2.0 to the world would be with a flood of new material rather than just a trickle. Wheres the Flood? E3 would have bee a good starting point for the flood to kick off ya?
A trailer alone =/= a flood thats whyThe devs, Visual Works, Sound, PR—everyone did their part and the trailer itself was completed and ready for release at E3. But during our most recent global PR planning meeting, we came to the conclusion that the most effective way to introduce version 2.0 to the world would be with a flood of new material rather than just a trickle. Wheres the Flood? E3 would have bee a good starting point for the flood to kick off ya?
they do not have enough info for the flood yet, when they do, within a few short months, we will get it all
at e3 however we will be getting a little info, wether you like it or not
and this was explained already IN THE LETTER, if you dont want to listen and comprehend it correctly, its not the devs jobs to come in and give you what you want when most people understood that
My XIVPad: http://xivpads.com?2031148
Flood at E3 when alot of people won't even give it a second chance ( without a look) how can a game "Kickoff" if people don't want to look at it even?The devs, Visual Works, Sound, PR—everyone did their part and the trailer itself was completed and ready for release at E3. But during our most recent global PR planning meeting, we came to the conclusion that the most effective way to introduce version 2.0 to the world would be with a flood of new material rather than just a trickle. Wheres the Flood? E3 would have bee a good starting point for the flood to kick off ya?
Person to Crowd~ Hey look its FFXIV
Crowd to person~ That game? oh it failed in 2010 no need to look at it.
Person to Crowd~ but its an MMO, MMO's grow into a better game overtime
Crowd to person~ But no MMO has Failed so hard it lost 450k subs in matter of week(s)
Person~ ........
E3 isn't the most friendly of places.... and E3 is not for MMO's is for Console games mostly...
To be honest I don't blame them E3 is a western focused event and the bulk of their subscribers will always be in Japan.
Expect the "Flood" at Gamescon or TGS, still a bit dissapointed but I understand the reasoning....but damnit at least let ME watch the trailer!
How do they not have enough for a flood? The client is a few months away. All the info should be there. Maybe you should look into working on your deductive reasoning a tad bit more? .. not all of it should be dropped at E3. that's a given but rehashed shit that is already on lodestone is weak. Keep up the good fight captain. Star if that's the case why would he need to go to E3 ? Esp if " allot of people don't want to look at it".... LOL great faith you have in the gameA trailer alone =/= a flood thats why
they do not have enough info for the flood yet, when they do, within a few short months, we will get it all
at e3 however we will be getting a little info, wether you like it or not
and this was explained already IN THE LETTER, if you dont want to listen and comprehend it correctly, its not the devs jobs to come in and give you what you want when most people understood that![]()
Agreed. Campaign, Campaign Ops, Dancer, Scholar, Sandworm BCNMs, Connection Storyline, Walk of Echos, Voidwatch (considered WoTG content) a new way to XP (Abyssea) a new way to kill NMs (Abyssea) a new way to award casual and hardcore players alike (Abyssea/Voidwatch) were definitely nothing new.
At all. It's almost like you never touched FFXI before. Guess what, Zilart/CoP/ToAU were nothing new by your logic too, since they also added new systems and jobs to FFXI >__>.
You're misunderstanding him here.Agreed. Campaign, Campaign Ops, Dancer, Scholar, Sandworm BCNMs, Connection Storyline, Walk of Echos, Voidwatch (considered WoTG content) a new way to XP (Abyssea) a new way to kill NMs (Abyssea) a new way to award casual and hardcore players alike (Abyssea/Voidwatch) were definitely nothing new.
At all. It's almost like you never touched FFXI before. Guess what, Zilart/CoP/ToAU were nothing new by your logic too, since they also added new systems and jobs to FFXI >__>.
RotZ added new jobs, nms, gear, zones(Elshimo Lower/Upper, sky) and end of storyline gave really good gear.
CoP added new nms, gear, level-capped stragies, zones (Tavnazia and surrounding, promyvions, sea) and end of storyline gave really good gear.
ToAU added new jobs, nms, gear that became staples, battlefields, zones (the entire near-east) and end of storyline gave really good gear.
WotG added jobs, open-world content that didn't require anything new, gear that rarely got used, re-skinned zones and 3 different zones (Lavaule, Fort K, Grauburg) and end of storyline gave poor gear.
The mini-expansions he's talking about are the ACP, ASA, MKD which each gave a series of quick quests to a piece of gear that, for most jobs wasn't that good while for the rest it was very good. Most players (that I know) were generally disappointed with such little content.
Then Abyssea came along and brought more re-skinned zones (along with super-easy-mode), level cap increase, abilities/spells, new job combinations, new gear that became staple because of said increase.
Voidwatch, though technically requiring the starting of WotG content, is generally considered to be its own expansion especially with more zones being utilized and more tiers being added to existing areas.
It's quite clear that ToAU was the peak of the game and then slowly started to decline, especially because of lack of real content. It picked up again with the level cap increase, as expected it would and was kind of a last-ditch effort on SE's part to save/revive the game.
Kouji definitely has it right in the long-run. "Who wants to play a [MMO] with an ending?" If SE wants to do it right this time around, they're going to have to keep it going. Non-stop adding fuel to the fire. A good way to kick this off is with said "flood of information" since that can be their new way of approaching things all around.
* I fully give permission for any of my written ideas to be used by SE without recognition.
http://forum.square-enix.com/ffxiv/threads/46936
The latest letter is out but still no mention of E3. Sure sounds like XIV and 2.0 will be keeping a low profile at E3. I don't expect anything more than interviews, not even artwork.
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