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  1. #1
    Player
    Skies's Avatar
    Join Date
    Nov 2011
    Location
    Ul'Dah
    Posts
    1,723
    Character
    Y'ahte Tia
    World
    Zalera
    Main Class
    Gladiator Lv 90
    You definitely want VIT, also I will defer to someone else to tell you which of the stats grants you a bonus to healing magic, but you want that one.

    Also I suggest you only really think about starting to adventure as a Paladin after level 35 when you get Divine Veil given how at a low level Cover is pretty useless, as it is when soloing, however Divine Veil will be almost your bread and butter.

    That said, do not be afraid of going the path of the sultansworn, the talk about PLD x WAR is extremely heated and while I only have minor experience with Paladin, the general trend on these forums is that a Paladin can tank effectively, but it requires a degree of skill, and also that people are 'used' to Warrior being superior but- Sincerely if a PUG is going to kick you for going with a Paladin instead of Warrior then I wouldn't go with them in first place.
    (2)

  2. #2
    Player

    Join Date
    May 2012
    Location
    Gridania
    Posts
    7
    Quote Originally Posted by Skies View Post
    You definitely want VIT, also I will defer to someone else to tell you which of the stats grants you a bonus to healing magic, but you want that one.

    Also I suggest you only really think about starting to adventure as a Paladin after level 35 when you get Divine Veil given how at a low level Cover is pretty useless, as it is when soloing, however Divine Veil will be almost your bread and butter.

    That said, do not be afraid of going the path of the sultansworn, the talk about PLD x WAR is extremely heated and while I only have minor experience with Paladin, the general trend on these forums is that a Paladin can tank effectively, but it requires a degree of skill, and also that people are 'used' to Warrior being superior but- Sincerely if a PUG is going to kick you for going with a Paladin instead of Warrior then I wouldn't go with them in first place.
    Thank you for your recommendations. I made notes and will definitely follow them. I agree with you on skill. Thats how things were with XI, I wouldn't expect anything less with XIV.
    (0)
    FFXI server Ifrit, Drexel

  3. #3
    Player
    Hachi-Roku's Avatar
    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    123
    Character
    Isilgeim Ahtsaeswyn
    World
    Excalibur
    Main Class
    Marauder Lv 60
    Kaeko recently posted some tests on Block, Block Rate, DEX, and VIT on Blue Gartr, the post can be found here. This right here is effectively the meat and potatoes of GLA/PLD's mitigation.

    Here's the cliff's notes (which are in his post but I just did some upward conversion):

    Every 10 DEX gives +1% block chance.
    Every 5 "Block Rate" (found on the shields themselves, also materia) gives +1% block chance.
    Block chance is capped at 75%.

    Every 10 VIT gives -1% damage taken on block.
    Every 5 "Block" (found on the shields themselves) gives -1% damage taken on block.
    -Damage taken on block has a floor of 20% and a cap of 75%.

    dLVL does influence both 'block chance' and 'damage taken on block' but the effect is far less pronounced at higher disparities than compared to Defense.

    There's likely a Unified Theory of Shield Mitigation that can be made of this, regarding DEX and VIT.
    (3)