


If you restrict it to only equipment your class/job can wear and not let you wear seasonal gear, then it wouldn't be a problem. This is Final Fantasy, how many main characters dress themselves in clothing they wouldn't last a few seconds in?I'm not a fan of people going into battle dressed in something that looks like it'd last 2 seconds..
I'd actually love a version for just around towns an things but na, not for combat, kill the immersion for me seeing someone in a pink tutu tanking.
So as long as we can toggle it on/off so we just see peoples gear I'm fine with it..
I support this idea!


True.
But then why not go down the path of having the style of armour having zero effect on stats.
Making the sats based 100% on the components used, so that you can make your armour look like any your class would wear (excluding AF and some hi end looted gear), but have stats appropriate to its level and quality?
That would also be a huge boost the the economy with people wanting most likely several styles all with end game mats.
lol actually i really like that idea now..



I like the OPs idea, although I question whether or not this would be a good thing for my inventory space ... If they are going to have vanity gears with no stats, I would hope that those items would be in a separate inventory tab or something.



Well, yeah. It would also encourage people to do multiple events, and even old content to get a specific set of gear together.
* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
* Design ideas:
Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

Mentioned Vanity slots in a thread about reasons to replay/enter mid level instances. Still would like to see Vanity tab/slots etc of some kind.
http://forum.square-enix.com/ffxiv/t...tab#post709289


Cool, thanks for mentioning this in other threads as well. I know the community reps have seen this, if only we knew if they passed it along to Yoshi-P and the devs. *crosses tiny Lala fingers*
http://buttons-tarutaru.blogspot.com



Yay, we hit 150 likes! Can we push to 200 now? >.>
* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
* Design ideas:
Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)


I like this idea, having vanity slots means that i'd be able to wear whatever I like without gimping myself in the process.
Can't see this thread anymore..
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