CONTENT TYPE Ideas----

Weekly events for gatherers
1. Fishing contest: Who can catch the biggest fish. Silly prizes include things like fish slapping weapon.
2. Other gathering related content: The Great Gatherer Scavenger hunt...your quest collect all the items in this weeks pool first one back gets X prize. To be fair already gathered items will not count. They will only be items counted officially gathered while you hold the quest.

COUGH COUGH What happened to Parley?
We need some Player vs Player content. If not fighting against each other for now...there's lil games that can distract us. Card game? Chocobo racing? A healthy dose of competition of some kind is ALWAYS a nice addition to MMOs.

Random Map Dungeon
I don't want it to be every dungeon but one or two dungeons that never have the same map when entering.

Cough cough cough...I would like to point to a game...it was a VERY GOOD GAME. In fact it could have been one of best games ever...and I think it is actually on my top list of games...It's SE's in FACT...
THE LAST REMNANT...
Special books you can earn that increase drop rates.
Dungeons where you can get random strong enemies appearing...that don't always appear but when they do give you the opportunity to earn a rare item.

Dungeons where all treasures are random.

Dungeons where mini bosses drop a key which then can be used once you beat the dungeons main boss to grab a rare treasure. Since there are limited chest(s) at the end only those possessing a key can open the chest and your group may have to decide who gets to loot the chest if the run is successful.

Dungeons with locked doors and multiple victory paths and limited number of keys to use. The group must then decide which doors to open and may run out of keys and unable to finish a dungeon if keys are used poorly.

Some thoughts for you all to stew on.