Relic weapons were insanely powerful, and by no means "needed". Also, you were hardly only working on getting a relic weapon when you did Dynamis. Huge pools of loot would have fallen between when you started and when you finished. Most NM drops were fairly easy to get in FFXI. Stuff like quests were even guaranteed! Whereas, in FFXIV, unless you only want to wear crafted gear, everything takes a bazillion runs to get. Even if it's a quest. Even if it's a faction leve. It's like killing Tiamat 100 times and getting nothing but a stack of fire crystals. I don't know whose idea of "happy fun times" that is, but it's not mine. Judging by how these forums have been lately, I'm pretty sure it's almost no one else's, either. I can only assume the apologists and other folks who think the terribad drop rate for anything of mild value is ok are the folks who aren't even trying to get those items. Or they are just huge masochists that think all of us should sink 90-100% of our free time repeating the same event 30 times a day to maybe someday get that mildly valuable drop.
I'm not even sure how to explain to someone who doesn't even understand. I played endgame in FFXI for 5 years or so. Sometimes I was annoyed at low drop rates, but FFXIV is like some next level shit when it comes to poor drop rates. If it's this bad for mildly valuable items, if you ever want to get the equivalent of a relic weapon in this game, maybe if you dedicate 100% of your free time for the rest of your life... your grandchildren might finish it up after you die and pass on your character to them (and that's assuming you're 20 now, and live to be 80).
I've always found it fascinating (in a scientific, social science sort of way) how people in general put up with so much nonsense in MMOs that they'd never put up with a "real" video game. What if you had to kill the final boss for a chance for the ending to "drop"? And it was possible you had to kill it 100+ times for that to happen? The first 99 times it was all like "as you prepare to deliver the killing blow, mist rises from the earth, obscuring your sight. you quickly strike, but you hit nothing but soft earth. quick! find the villain!" then you have to go find the boss again, and he's fully healed. Oh, and this fight takes like 30-60 minutes each time. Would you kill the boss until you got the ending? You'd seriously devote 100 hours to that? I kind of doubt it.



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