fixed it a bit
Myself wasn't in DH lately, but in my LS people doing it with a 4 member party.
Awesome news. Hopefully in a patch down the line they can modify those "takes an entire 15 minutes even when you really could have made it 5-7 minutes" missions, those things are a drag.
Last edited by Bizzy; 05-24-2012 at 09:37 AM.
I think the secret here is a lot of job-switching. Certain set of jobs for running, certain set for Ogre, certain set for Batty, etc. I can respect some people wanting to do it this way, but me, I just want to stick as one job for an entire run.
But yes, a bit of tweaing for seal rewardments is definately a good idea all around. And will help breathe life into old mechanics that may have been tossed aside.
DH is so easy now you can tank Batrall straight up with no healer.
Merlwyb is my wife~
http://na.finalfantasyxiv.com/lodestone/character/139657
http://www.youtube.com/user/ragzGT
I really wouldnt call this wonderful news as they may have increased it by 50 extra seals, but you never know till we try it. I am willing to bet the increase in seals is very little, so I dont have my hopes up about it.
here
you can get up to 500 for 9 cargo safe. I wonder if they'll still have the +% bonus that you can earn :O
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