Did you crash with AO and DOF On? With this silverlight hardware accel off?POSSIBLE FIX:
DISABLE HARDWARE ACCELERATION FOR MICROSOFT SILVERLIGHT
This worked for me, apparently all the ingame menus are silverlight based. Added bonus: the menus seem snappier.
I was crashing every 5 minutes in uldah, every 10-20 minutes in other places. Now im not crashing at all, i even turned general draw quality up to 9 (dof+ao off, will test later with them on) and game not crashing. I just sat in the middle of a bunch of ppl in uldah and crafted stuff for 15 minutes and my card didnt even hit 60% usage, clocks seems much steadier. Im pretty sure silverlight and the game engine fight for control of the graphics device and eventually silverlight takes over and makes the game crash.
This would also explain why Nvidia cannot reproduce the issue. Either they are using older silverlight, have hw accel off, or dont have silverlight installed at all.
i prefer draw quality 9 instead of AO (both together drops me to 20 fps), but right now im running with DoF and it appears to be holding... ill let you know if i crash.
i dont have an nvidia forum account, whoever said they posted on there can you make mention of this since it definitely appears to be related (maybe nvidia can implement a driver workaround)
btw im using an MSI 670GTX using default clock settings in nvidia inspector it shows boost clock of 1110Mhz and in MSI afterburner its showing the same. After disabling silverlight hw accel, my clocks seem to not go up and down as much, they stay solid ~1110. Before they would go back and forth from ~960 to ~1100 without warning.
Last edited by Sajittarius; 05-21-2012 at 07:26 AM. Reason: adding video card info
Gonna test tonight and see if it works. GTX 680 here.i prefer draw quality 9 instead of AO (both together drops me to 20 fps), but right now im running with DoF and it appears to be holding... ill let you know if i crash.
i dont have an nvidia forum account, whoever said they posted on there can you make mention of this since it definitely appears to be related (maybe nvidia can implement a driver workaround)
btw im using an MSI 670GTX using default clock settings in nvidia inspector it shows boost clock of 1110Mhz and in MSI afterburner its showing the same. After disabling silverlight hw accel, my clocks seem to not go up and down as much, they stay solid ~1110. Before they would go back and forth from ~960 to ~1100 without warning.
Lol. My hardware accel from was deactivated. Meaning it doesn't have anything to do with it. I got the crash with it off.
Last edited by Noir; 05-21-2012 at 01:46 PM.
I'm betting you have some other program conflicting with FFXIV, i haven't crashed since i disabled silverlight hw accel. I'm sure it was what was causing the problem for me.
I uninstalled it and I crashed 5 minutes in. Not it.POSSIBLE FIX:
DISABLE HARDWARE ACCELERATION FOR MICROSOFT SILVERLIGHT
This worked for me, apparently all the ingame menus are silverlight based. Added bonus: the menus seem snappier.
I was crashing every 5 minutes in uldah, every 10-20 minutes in other places. Now im not crashing at all, i even turned general draw quality up to 9 (dof+ao off, will test later with them on) and game not crashing. I just sat in the middle of a bunch of ppl in uldah and crafted stuff for 15 minutes and my card didnt even hit 60% usage, clocks seems much steadier. Im pretty sure silverlight and the game engine fight for control of the graphics device and eventually silverlight takes over and makes the game crash.
This would also explain why Nvidia cannot reproduce the issue. Either they are using older silverlight, have hw accel off, or dont have silverlight installed at all.
I'm running x2 560 TIs in SLI, and I have been having a problem for awhile with GDQ, with it set to 8, I can max everything. Anything above that destroys it. Is setting it to 9 but turning other things off better? And Noir, I feel you. Having that card and not being able to play this the best possible is a big problem. If it really is running DX9, then there is a problem there.
Edit: I just turned DOF and AO off and set GDQ to 10. It runs as smooth as a babies bottom. I'm not sure if it is worth losing DOF and AO though. I'm not sure if I can tell a difference.
This is what I got as the differences:
With AO and DOL
Full Size
With GDQ at 10
Full Size
Last edited by Daku_Naito; 05-22-2012 at 06:05 AM.
The game uses silverlight whether or not you install the full version from microsofts website. I would try installing the latest silverlight and setting hw accel off.
Although other people have said they crashed with hw accel disabled in the silverlight settings. Im curious to see if nvidia can reproduce the problem maybe they will figure out why people are crashing.
nvidia just released new drivers but they dint talk about Final Fantasy XIV in there release notes
http://us.download.nvidia.com/Window...ease-notes.pdf
update: http://www.geforce.com/drivers/results/44967
Alot of people are saying there is a vsync issue with the 600 series and the latest drivers 301.42 do not fix it. Apparently nvidia is still working to fix the issue in a later driver (maybe early june?). Are you guys able to force vsync off? Or set the framerate limit to something less than FFXIV (58 fps for example if the game is set to 60, or 29 if its set to 30).
Also, im using 302.59 drivers from guru3d.com, they are beta but they have been working nicely.
i have the gtx 690
have it set on a single GPU because with a dual GPU i got less FPS.
used the drivers 301.33 and 301.34 (.34 the most but had shutdown issue)
i just installed the new one: 301.42 (but dint run the game yet)
turned off (like other people say) Depth of Field and Ambient Occlusion.
the direct erros where there rare. if i had them both on they where popping every 5minutes orso in uldah. outside the town it could stay longer (had even do some ifrit runs).
the frames set in game to 30 or 60 was no problem. also could run fraps and record video's @ 30 and 60fps.
now im going to start the game with DoF and AO on. and see how it goes.
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