But then where do you select which city you are traveling to? Like the Airship could have that city states banner draped on its sides, and you get on the ship of your choice, though that could be confusing to new players who don't know which flag belongs to whoThen a pulley system could be used no problem.
You might have misunderstood me. I was saying that it would be nice to either talk to the npc and pay, then have the gate just open, and not have to see a cutscene. As far as the autocharge idea, I meant just having a open gate and as you ran through it would charge you. That may be a little less interactive then people want though. Also, it wouldn't charge you every single time you ran through, it would be a pay then you could ran through as many times as you want until the airship shows up.
MAGIC MUSHY ROOMS
Landing in the wrong place, just to have to pay again to go to the right place. LET THE WILD ADVENTURES BEGIN! and the only stories you will be hearing is about wasting their money, and people posting on forums saying fix it. THE SYSTEM IN PLACE IS FINE NOW! jesus everything is an argument on here
MAGIC MUSHY ROOMS
By the time they get a pass to be able to use an airship they will know. I rather have different docking stations for each city anyway. Or, the other idea, where you still talk to the person, but a gate just opens, no cutscene.
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