My point was simply that when people realised that Atonement could do some nice dmg previously unseen by normal plds, that's all people were concerned with.Atonement.
The way it was used was not by entirely focusing on DDing, you played the same way. PLD's TP was used mostly for 2 things, Chivalry (Turn TP to MP) and Spirits within (@full TP you deal damage equal to 45% of your current HP), what Atonement did was take Spirit's place since it can be used at 100tp for 750 damage so used three times you did 2250 damage which is ALOT more than what spirits did and that much damage was a massive enmity boost and most optimizing anybody did to effectively use Atonement was use a Joyeuse (occ.atks twice) over the Mac+1 enmity sword and a haubergeon over AF2 body (+atk +10-12 acc) and accuracy food (sole sushi) over Tav tacos (DEF food) just so more attacks landed to speed up the TP building to use it more, however PLD/NIN relied on haste to keep shadows up and spam flash instead of stacking HP and blood tanking, and it worked great.
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