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  1. #1
    Player
    CharlieXenn's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    30
    Character
    Charlie Xenn
    World
    Ragnarok
    Main Class
    Arcanist Lv 60
    It's quite an old post but I think its still correct:

    http://forum.square-enix.com/ffxiv/t...5424#post75424
    (1)

  2. #2
    Player
    Matsume's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    1,602
    Character
    Master Matsume
    World
    Sargatanas
    Main Class
    Miner Lv 50
    Quote Originally Posted by CharlieXenn View Post
    It's quite an old post but I think its still correct:

    http://forum.square-enix.com/ffxiv/t...5424#post75424
    From this thread:

    Quote Originally Posted by Gildrein View Post
    Hello fellow adventurers!

    To clear up your questions, we have checked with the Dev. team and found out the following.

    As a countermeasure against RMT activities, the probability of gaining items through gathering will start to decrease after repeated attempts over a long period of time. After a certain number of attempts, items will no longer be obtainable through gathering.

    To explain a little more on what goes on behind the scenes, there is an internal counter which measures how often a player has attempted gathering activities. Players will start with a maximum pool of 2,500, which will decrease by 10 each time a gathering attempt is successful and yields an item. Once this number decreases to 1,000, players will find it harder to obtain items. At 0, items can no longer be obtained through gathering.

    Stopping gathering for some time will bump this number back up. The recovery rate is currently set at 100 per hour.

    If you have ideas and feedback on this topic, please don't hesitate to let us know.
    (0)