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  1. #1
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Guild Wars 2 has life in its NPCs, its dynamic events, and its not so repetitive quests. Yes you kill mobs in most of them. But you are working towards something. If you don't defend the keep from the centaurs, they over take it. When they overtake it, you must overtake it. Not as easy as it seems unless you have atleast 7-10 people doing it and even then it can be hard
    Sounds exactly like besieged. FFXI had this, and you can be sure that XIV will probably do it eventually (e.g. after 2.0)
    (0)

  2. #2
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Alhanelem View Post
    Sounds exactly like besieged. FFXI had this, and you can be sure that XIV will probably do it eventually (e.g. after 2.0)
    Besieged never took over tho, they would just leave. And it was always at a specific time, not spontanous. Also NPC's would be at random removed, and you'd have to go get them, it wouldnt be something you actually saw, you dont see anyone running around screaming, NPC's just vanish, then "maybe" come back, so a system like it, but more improved, where the whole of Uldah could get attacked, dont defend it, then you lose ward access XD cant tele there and mobs litter the streets.

    if only XD
    (4)