Page 35 of 37 FirstFirst ... 25 33 34 35 36 37 LastLast
Results 341 to 350 of 367
  1. #341
    Player

    Join Date
    Jan 2012
    Posts
    401
    Quote Originally Posted by Rexus View Post
    Ace, I don't know what you're smoking... But a WAR can still do much more dps than a PLD with only using mog axe and acc rings, HP/enmity/etc in all other slots. It also can still tank with only one WHM, while said WHM throws out nukes here and there...

    If you had no enmity gear, used no enmity abilities and just Dps'd on PLD to take hate off a WAR, you were playing with a VERY bad WAR rofl. Maybe that's why you think PLD is such hot shit, you only know terribad WARs >_>
    "lol , great come back, truth is, I dont think anyone can "suck ass" at warrior. LOL! No even with no enmity gear on and negative enmity gear , all dps stats stacked, and no hate moves used, I still stole hate off a WAR tank. Regaurdless of how you FEEL about a job, facts remain to be facts, only thing I can advise if your that butt hurt over it is, build a bridge and get over it"

    was in referance to me doing dps on WAR , lol. Further example of how buffing survivability gimps Tanking aspects on war, secondly if a PLD , like myself , had crazy def/vit , it would infact make bringing a single healer to a instance ALOT more safer and probably even alow for a THM healer if surviavbilty was that efficient wich would once again up the dps. as far as doing "way more dps" then PLD in tank gear..sure it can, by way more do you mean 1k or 10k , hell even 10k on boss fight is realy low. I think the situations are reversed, you know nothing but shit PLDs apearntly. As far as doing a few runs with your LS Noc, sure, but not to steal hate, simply to demistrate how powerfull as USEFULL PLD can be.
    (0)

  2. #342
    Player
    Aion's Avatar
    Join Date
    Mar 2011
    Posts
    966
    Character
    Aion Zwei
    World
    Masamune
    Main Class
    Gladiator Lv 54
    ok ace, as you think you are know how to play PLD, please give enlighten to us on how to tank with PLD for Coincounter, Mistress, Chimera, Garuda.... give us the video, if you can do it, I would not complain more about PLD
    (0)
    Aion Zwei - Masamune

  3. #343
    Player
    PSxpert2011's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,383
    Character
    Psxpert Sylph
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    I'm imagining old-school, tradition RPGs on a table-top and the discussion 'the players' would have oppose to the discussions we're having today,looool! When a DEV team makes a game, there shouldn't be any hole or pit falls(unless it's intensional for expanding on). I'm not sure what they're thinking if the role we the players are suppose to take are flawed(as the everyday discussions seem to be taking it).
    ...Or are we as a community wrong or misunderstood on their idea on how us the players should play their concept of a 'real tank'? Remember, the focus of a RPG is to tell the story and this MMORPG was intended to still tell a story with all of us involved. 'We' are just able to choose our roles of what kind of hero we ought to be(from what we desire) and what paths we want to take.


    Anyways, putting a Paladin and Warrior side by side to study what makes them different, I should basically say their "roles". One is offensive and the other is defensive but you knew that already, didn't you?
    NO simple way to solve which is the preferred "tank", everyone just have to choose on their own style. It's a ROLL OF THE DICE... As simple as who the mob decides to HATE MORE, it's a ROLL OF THE DICE.

    I just think we as player can influence more the "odds of a dice roll". *If the Paladin could influence more hate while still taking more damage than the warrior, that would be the "perfect tank", (he shouldn't have to deliver more damage to gain more hate but that helps). More equipment for the Paladin with greater DEF and EMNITY, that's what makes a Paladin special( and it should be more shinier too!).
    (0)


    ~'\[[_LEGACY_]]/'~
    TENTs because solo-friendly content forces me to want one!
    (HP + Instantly logout anywhere)

    http://na.finalfantasyxiv.com/lodestone/my/
    *Excalibur* Nation: Limsa Laminsa

  4. #344
    Player
    Taggerung5's Avatar
    Join Date
    May 2012
    Posts
    123
    Character
    Taggerung Juskarath
    World
    Midgardsormr
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by PSxpert2011 View Post
    I'm imagining old-school, tradition RPGs on a table-top and the discussion 'the players' would have oppose to the discussions we're having today,looool! When a DEV team makes a game, there shouldn't be any hole or pit falls(unless it's intensional for expanding on). I'm not sure what they're thinking if the role we the players are suppose to take are flawed(as the everyday discussions seem to be taking it).
    ...Or are we as a community wrong or misunderstood on their idea on how us the players should play their concept of a 'real tank'? Remember, the focus of a RPG is to tell the story and this MMORPG was intended to still tell a story with all of us involved. 'We' are just able to choose our roles of what kind of hero we ought to be(from what we desire) and what paths we want to take.


    Anyways, putting a Paladin and Warrior side by side to study what makes them different, I should basically say their "roles". One is offensive and the other is defensive but you knew that already, didn't you?
    NO simple way to solve which is the preferred "tank", everyone just have to choose on their own style. It's a ROLL OF THE DICE... As simple as who the mob decides to HATE MORE, it's a ROLL OF THE DICE.

    I just think we as player can influence more the "odds of a dice roll". *If the Paladin could influence more hate while still taking more damage than the warrior, that would be the "perfect tank", (he shouldn't have to deliver more damage to gain more hate but that helps). More equipment for the Paladin with greater DEF and EMNITY, that's what makes a Paladin special( and it should be more shinier too!).
    Yes, enmity.. needs moar.

    lol shiny
    (0)

  5. #345
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Aceofspades View Post
    "lol , great come back, truth is, I dont think anyone can "suck ass" at warrior. LOL! No even with no enmity gear on and negative enmity gear , all dps stats stacked, and no hate moves used, I still stole hate off a WAR tank. Regaurdless of how you FEEL about a job, facts remain to be facts, only thing I can advise if your that butt hurt over it is, build a bridge and get over it"

    was in referance to me doing dps on WAR , lol. Further example of how buffing survivability gimps Tanking aspects on war, secondly if a PLD , like myself , had crazy def/vit , it would infact make bringing a single healer to a instance ALOT more safer and probably even alow for a THM healer if surviavbilty was that efficient wich would once again up the dps. as far as doing "way more dps" then PLD in tank gear..sure it can, by way more do you mean 1k or 10k , hell even 10k on boss fight is realy low. I think the situations are reversed, you know nothing but shit PLDs apearntly. As far as doing a few runs with your LS Noc, sure, but not to steal hate, simply to demistrate how powerfull as USEFULL PLD can be.
    Took me a while to notice you actually responded to me in there. Some better formatting of your posts in the future perhaps.

    Also, sure. You've got my character name. Send me a tell in game some time. I'd like to see exactly who blows whose mind.
    (0)

  6. #346
    Player
    SwordCoheir's Avatar
    Join Date
    Dec 2011
    Posts
    866
    Character
    Sword Coheir
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Aceofspades View Post
    was in referance to me doing dps on WAR , lol. Further example of how buffing survivability gimps Tanking aspects on war, secondly if a PLD , like myself , had crazy def/vit , it would infact make bringing a single healer to a instance ALOT more safer and probably even alow for a THM healer if surviavbilty was that efficient wich would once again up the dps. as far as doing "way more dps" then PLD in tank gear..sure it can, by way more do you mean 1k or 10k , hell even 10k on boss fight is realy low. I think the situations are reversed, you know nothing but shit PLDs apearntly. As far as doing a few runs with your LS Noc, sure, but not to steal hate, simply to demistrate how powerfull as USEFULL PLD can be.
    I think your kind of missing the point in most peoples arguments. WAR wearing defensive focused gear is still doing 3x, 4x, or more damage than an all out offensive geared PLD. For PLD to compete fully against that kind of damage output in the eyes of the majority of players, PLD would need to take at least that much less damage than WAR on average and even with shields as they currently are PLD still falls very short. You also fall into the issue where half of PLD's abilities either require players getting relatively close or into harms way (Rampart/Divine Veils Regen/Cover) to receive the effect or requiring other players to get hate to be functional (Cover).

    SE could compensate closing that gap by doing other things such as boosting the overall base damage of Swords. (There is a difference between being a weak DD and being a pathetic DD) They could make it where PLD was alot more self sustaining and party friendly abilities weren't so situational, such as cover boosting enmity regardless of position or threat or Divine Veil giving regen to the PLD and all party members surrounding the caster instead so players don't have to step into danger to receive the effect.

    But as it's been stated numerous times bringing PLD CAN WORK, you can go get your ass wailed on by everything under the sun and still succeed at speed runs, but for the average and experienced player PLD still highly inefficient for content as is.
    (2)

    Support RDM Development: http://forum.square-enix.com/ffxiv/threads/42776-How-Would-You-Design-Red-Mage%21[/center]

  7. #347
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    One thing to note, Coheir, is that Cover is useful even without a party member pulling hate. Putting it on an ally when your Gallant Surcoat is equipped makes it so you gain MP back for 25% of the damage that you take both directly or through the Cover on the ally. It's essentially a free Sanguine Rite.
    (0)

  8. #348
    Player
    SwordCoheir's Avatar
    Join Date
    Dec 2011
    Posts
    866
    Character
    Sword Coheir
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Aye, I didn't forget but it still requires the player to be relatively close to utilize cover putting players potentially in harms way depending on the mob and setup. In any case considering the lackluster stats on AF body, people don't always use it in favor of a double/triple melded cobalt/sentinels so it would still make Cover more or less situational.
    (0)

    Support RDM Development: http://forum.square-enix.com/ffxiv/threads/42776-How-Would-You-Design-Red-Mage%21[/center]

  9. #349
    Player
    Taggerung5's Avatar
    Join Date
    May 2012
    Posts
    123
    Character
    Taggerung Juskarath
    World
    Midgardsormr
    Main Class
    Black Mage Lv 80
    here's a totally noob question, i havnt gotten that far into the game yet and i dont care to until the char ban is lifted, but can you change body/other gear slots during combat/active mode? if you can, then just change to surcoat for cover, change back when it drops. like XI, if you weren't changing gear, you're doing it wrong.
    (0)

  10. #350
    Player
    Brannigan's Avatar
    Join Date
    Mar 2011
    Posts
    1,486
    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    Gallant Surcoat is so horrible that cover's usefulness in boss fights really should not be tied to it.
    (5)

Page 35 of 37 FirstFirst ... 25 33 34 35 36 37 LastLast

Tags for this Thread