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Thread: MT/OT solution

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  1. #1
    Player
    Wildsprite's Avatar
    Join Date
    Jul 2011
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    1,324
    Character
    Moonfrost Hailstorm
    World
    Zalera
    Main Class
    Dancer Lv 100
    I personally think this is more micromanagement that was never needed. MT/OT doesn't need to be split into roles. It needs communication between the tanks.
    (1)

  2. #2
    Player
    Miki_L's Avatar
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    Nov 2023
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    78
    Character
    Miki Loire
    World
    Midgardsormr
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Wildsprite View Post
    I personally think this is more micromanagement that was never needed. MT/OT doesn't need to be split into roles. It needs communication between the tanks.
    I think it's less about responsibilities during the fight, but rather they don't want people arguing about who gets to trigger the parries that were added from the boss's auto attacks. So they are dividing it into "parry tanks" and "non-parry tanks" and having it be specific to certain jobs makes it simpler in party finder to ensure you only have one tank that can even benefit from being auto attacked.

    Except damage from tanks is probably one of the last things to actually optimize so they are also saying that they will somehow get the balance of main tanking having better personal mitigation and off tanks having more party mitigation work. A lot of us are very skeptical of this because party mit is way more important than the tank's ability to survive. If a tank dies it's usually a minor inconvenience; if the party dies then it's a wipe.
    (2)

  3. 07-27-2026 03:57 PM

  4. #4
    Player
    Wildsprite's Avatar
    Join Date
    Jul 2011
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    1,324
    Character
    Moonfrost Hailstorm
    World
    Zalera
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Miki_L View Post
    I think it's less about responsibilities during the fight, but rather they don't want people arguing about who gets to trigger the parries that were added from the boss's auto attacks. So they are dividing it into "parry tanks" and "non-parry tanks" and having it be specific to certain jobs makes it simpler in party finder to ensure you only have one tank that can even benefit from being auto attacked.

    Except damage from tanks is probably one of the last things to actually optimize so they are also saying that they will somehow get the balance of main tanking having better personal mitigation and off tanks having more party mitigation work. A lot of us are very skeptical of this because party mit is way more important than the tank's ability to survive. If a tank dies it's usually a minor inconvenience; if the party dies then it's a wipe.
    I see what you're saying and I do understand their concerns but they should be more focused on fixing the existing jobs so we stop having ones that are too OP or too lacking
    (0)

  5. #5
    Player
    Canadane's Avatar
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    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,631
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    OT? You mean ST, right?
    (0)

    http://king.canadane.com

  6. #6
    Player
    NamiRocket's Avatar
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    Mar 2023
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    245
    Character
    Petra Sagolaris
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Canadane View Post
    OT? You mean ST, right?
    Same thing, but you already know that.
    (0)

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