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  1. #21
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    im hoping we get the higher ranks of hamlet in addition to the other 2 hamlets personaly

  2. #22
    Player
    Volsung's Avatar
    Join Date
    Apr 2011
    Posts
    910
    Character
    Adell Raynes
    World
    Balmung
    Main Class
    Lancer Lv 50
    looks like its tomorrow ja? here
    (0)

  3. #23
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Camate View Post
    We will be fixing/adjusting the Garuda battle in patch 1.22a, which is scheduled to be released on May 10th.

    The adjustments to the battle will be made such that there are no extreme effects to players who have been using regular strategies. Once Garuda’s HP falls to a certain percentage she will use Aerial Blast.
    Answer is still on the Dev Tracker lol.
    (0)

  4. #24
    Player
    Irishwars's Avatar
    Join Date
    Mar 2011
    Posts
    102
    Character
    Ireland Brimstone
    World
    Excalibur
    Main Class
    Armorer Lv 50
    Why are we getting AF weapons? Ifrit, moogle, garuda, class. Why so many weapon sets. I am not complaining, I hope the quests to get the weapons are good like the armor sets where.

  5. #25
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    I thought the imperial weps was for the npc's cuz they used normal weapons like us and not imperial gear.
    (0)

  6. #26
    Player
    Kiara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,462
    Character
    Kiara Silvermoon
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Irishwars View Post
    Why are we getting AF weapons? Ifrit, moogle, garuda, class. Why so many weapon sets. I am not complaining, I hope the quests to get the weapons are good like the armor sets where.
    Hi Irishwars,

    It's a good question. With the way SE has balanced / introduced Ifrit, Moogle and Garuda Weapons, and also Grand Company Class Weapons... I wonder what unique characteristic they'll have for Artifact / AF Weapons?

    Will it be a purely horizontal-style upgrade (just another stat (Ifrit was Attack, Moogle was Accuracy, etc.)? Or will they be upgradeable?

    And how will they balance that against Materia-Crafted Weapons (e.g., BLM Wands with Materia) etc.? We'll find out soon.
    (0)

  7. #27
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Imperial Stronghold and 2 more hamlets I think.
    (0)

  8. #28
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Kiara View Post
    Hi Irishwars,

    It's a good question. With the way SE has balanced / introduced Ifrit, Moogle and Garuda Weapons, and also Grand Company Class Weapons... I wonder what unique characteristic they'll have for Artifact / AF Weapons?

    Will it be a purely horizontal-style upgrade (just another stat (Ifrit was Attack, Moogle was Accuracy, etc.)? Or will they be upgradeable?

    And how will they balance that against Materia-Crafted Weapons (e.g., BLM Wands with Materia) etc.? We'll find out soon.
    It's already been stated that they'll be upgradeable. Also since single-meld is what the game is balanced for, I imagine they'll consider that much. I'm betting the weapons will have bonuses you can't get with materia, like the AF armor.
    (0)

  9. #29
    Player
    Keres's Avatar
    Join Date
    Mar 2011
    Posts
    615
    Character
    Taja Shin
    World
    Excalibur
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Kiara View Post
    Hi Irishwars,

    It's a good question. With the way SE has balanced / introduced Ifrit, Moogle and Garuda Weapons, and also Grand Company Class Weapons... I wonder what unique characteristic they'll have for Artifact / AF Weapons?

    Will it be a purely horizontal-style upgrade (just another stat (Ifrit was Attack, Moogle was Accuracy, etc.)? Or will they be upgradeable?

    And how will they balance that against Materia-Crafted Weapons (e.g., BLM Wands with Materia) etc.? We'll find out soon.
    More WHM weapons with actual healing stats would be nice for a change.
    (1)

  10. #30
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Irishwars View Post
    Why are we getting AF weapons? Ifrit, moogle, garuda, class. Why so many weapon sets. I am not complaining, I hope the quests to get the weapons are good like the armor sets where.
    Maybe because these will suffice for the less "hardcore" players that don't want to grind Primals multiple times for their weapons? They should also serve as good entry-level weapons before starting primals. People seem to forget sometimes that content is developed for new players too.

    Also, I thought I remembered reading that AF weapons aren't coming till 1.22b. I guess we'll see. We should get the other two Hamlets and I think the Imperial Stronghold in this coming patch though.
    (1)

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