Page 28 of 29 FirstFirst ... 18 26 27 28 29 LastLast
Results 271 to 280 of 290
  1. #271
    Player Masekase_Hurricane's Avatar
    Join Date
    Oct 2013
    Posts
    1,906
    Character
    Masekase Hurricane
    World
    Louisoix
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by ForteNightshade View Post
    Nowhere does it say they can't either. You are told, as a tank, however, to "take aggro off your ally" by the Hall of the Novice NPCs. Which implies letting the DPS die for petty reasons doesn't make for a good player.

    Pulling extra mobs doesn't interfere with someone's gameplay because the intent isn't malicious. Intentionally allowing them to die, on the other hand, does.
    It's very loose if the tank states they cant handle more than x mobs then yes you are griefing if you wipe the party.
    (0)

  2. #272
    Player
    Asari5's Avatar
    Join Date
    Aug 2020
    Posts
    1,516
    Character
    Na'mira Yarhu
    World
    Zodiark
    Main Class
    Monk Lv 100
    i mean what does a tank do? a tank spams aoe and rotates through their mitigation skills. there is not much difference if there are 5 or 15 enemies... not for the tank.

    the healer is the one who feels the differences the most. instead of spamming the one dmg button they will havee to heal.... so the healer should be the one to decide how much gets pulled, no?
    (1)

  3. #273
    Player
    Elinor's Avatar
    Join Date
    Jul 2017
    Posts
    3
    Character
    Elinor Bladedancer
    World
    Lich
    Main Class
    Red Mage Lv 100
    So, when a dd is runnig and pulls grps i let him die and take the aggro from evryone besides him. I play this game 13 years now and this is how we hadel it since day 1. This WoW manners can you ceep where they belong but not in FFXIV we have good manners we say hello and Tank you we are polite to others. Ceep your bad behavior out of the Game!
    Ply WoW instead where evryone pulls like an animal and people are Toxic thanks you.
    (2)

  4. #274
    Player
    Burmecia's Avatar
    Join Date
    Apr 2016
    Location
    Silent Arbor
    Posts
    1,230
    Character
    Jitah'li Habhoka
    World
    Lich
    Main Class
    Archer Lv 100
    Quote Originally Posted by rxantos View Post
    The tank responsibility is to keep agro, group the mobs and mitigate. Not to save you when you pull on your own.
    "something something that's griefing! if tank's gonna do that they're bad, and fartface >>: ("

    i kinda agree with the quote. the not saving part.

    Quote Originally Posted by Ursa_Vonfiebryd View Post
    Consult your team.
    upon attempted, more likely scenario:

    Tank: hey, i'm new so--

    DPS: sprints ahead already, pulling Everything
    (0)

  5. #275
    Player
    MayuAmakura's Avatar
    Join Date
    Jun 2024
    Posts
    587
    Character
    Mayu Amakura
    World
    Alpha
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Elinor View Post
    So, when a dd is runnig and pulls grps i let him die and take the aggro from evryone besides him. I play this game 13 years now and this is how we hadel it since day 1. This WoW manners can you ceep where they belong but not in FFXIV we have good manners we say hello and Tank you we are polite to others. Ceep your bad behavior out of the Game!
    Ply WoW instead where evryone pulls like an animal and people are Toxic thanks you.
    I don't think you ever played WoW because doing that will get you killed in a matter of a second. Specially if its older expansion.
    (3)

  6. #276
    Player
    MayuAmakura's Avatar
    Join Date
    Jun 2024
    Posts
    587
    Character
    Mayu Amakura
    World
    Alpha
    Main Class
    Ninja Lv 100
    When I play as a tank I'll rush as fast as possible. If it's an older dungeon from ARR / HW, gotta be careful because not a lot of heals on tanks at those levels + healers may not be great and fail to heal you.
    If dps wants to help me by pulling mobs, I don't care. They won't die anyways and I'll just take it over. It helps. As a healer I can also pull ahead of tank if tank is extremely slow and never using sprint.

    People here don't seem to realize that you don't play by the rules that someone decided to put in *your game*, you play by the behavior and how the group is going. Specially if people tried to actually talk in dungeons and not just do "hi" and pretend "yes this is how I do it after 13 years, please respect me or I won't heal". That kind of behavior leads to a kick pretty fast.
    (4)
    Last edited by MayuAmakura; 04-10-2026 at 09:06 AM.

  7. #277
    Player
    JerryBerrry's Avatar
    Join Date
    Mar 2026
    Posts
    65
    Character
    Jerry Berrry
    World
    Famfrit
    Main Class
    Gladiator Lv 100
    Wow, people still posting here 3 years later. My take on this, if you’re a tank in any dungeons after 50, you should not be doing any more single pulls.
    (4)

  8. #278
    Player
    Laerune's Avatar
    Join Date
    Aug 2013
    Posts
    2,995
    Character
    Yu Zeneolsia
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    This could all be solved by communicating with the group. Majority decides.
    (0)

  9. #279
    Player
    Yuella's Avatar
    Join Date
    Feb 2016
    Posts
    781
    Character
    Bulletproof Boyscout
    World
    Seraph
    Main Class
    Sage Lv 100
    If DPS pull, they should at least bring it to the tank so the tank doesnt have to move to get aggro on that mob
    (1)

  10. #280
    Player
    Desna's Avatar
    Join Date
    Jul 2021
    Location
    Shiroshima
    Posts
    24
    Character
    Aldebrand Pradesh
    World
    Ultros
    Main Class
    Sage Lv 100
    "Communicating with a party that you struggle with big pulls or are a new player is not what we're talking about. We're talking about all the experienced tank players (any tank who is level 90 and not a sprout/returning player) in the game that grief the party when they are not the one who touched the mob first."

    I see the point? Sort of? I don't main a tank, I main a Healer and I've been playing MMORPGs since 2006 (World of Warcraft). I get not wanting built up DPS buffs to drop off etc, but...if you pull ahead of the tank...you're the problem. It's just such a microscopic thing to wait, let the tank have their moment to sort out what they're gonna pull and to where. I've been healing too long, if a DPS pulls ahead of the tank? I don't heal them, period, I don't want the aggro on me, so if the tank doesn't grab the mob, or if the DPS was astronomically obnoxious and pulled more than one mob forcing the tank to clean up their mess when sometimes getting the aggro is more than Tank Stance can deliver in one AOE attack because the DPS just won't stop hitting the mobs? They deserve the DPS debuff they'll get from dying and as the healer...I don't deserve the aggro they create with their impatience. It's just...way too easy to wait and let the tank determine the speed of the run and the pull sizes. If you don't want to wait? Run a Tank...so so so easy and so completely guaranteed not to aggravate other players. I do agree, if you're tanking and want to take your time and work on placements and pull orders? Speak up at the beginning, let your group know you want to pull one group at a time etc...but I don't ever agree with putting pressure on a Tank by running ahead and pulling things unless they invite you to do so in advance and your healer is ready to keep your butt alive.
    (1)
    Healer Main, all classes at 100 and I serve everything with ample SALT

Page 28 of 29 FirstFirst ... 18 26 27 28 29 LastLast