Quote Originally Posted by Supersnow845 View Post
One thing that I just thought of (sorry I know this isn’t about WHM but it concerns healers)

How will the devs handle reborn SCH?

Unless SCH retains its ridiculous Mitigative capacity in evolved (which will require SGE to also maintain something similar) it’ll be an easy decision to lose 3% of a SCH’s damage to have it play in reborn and continue to use spreadlo as it currently functions

I can imagine reborn spreadlo is going to be a major noose around the neck of the evolved shield healers because they either have to match it (which unbalances the game like current spreadlo does) or get dumped for spreadlo
I assume this is what they meant by "evolved had better damage than reborn in our testing".

It's not because evolved has higher potency or its churning out more attacks per second, it's because fights may start to compliment evolved rotations over reborn ones. IE: You get to keep the spreadlo on reborn SCH, but it's not actually worth using anymore because fights don't account for it/the extra mitigation is wasteful while evolved SCH provides more than enough shielding while ALSO being able to keep firing off attacks.

It may be the same with all jobs where the reborn version is at a specific disadvantage because fights actively work against them going forward. Take the BRD's evolved side-roll versus their current backstep, where all it would take is a fight dropping AOEs in the outer parts of the arena in a spread that will murk a backstepper and not a side-roller and now suddenly the debuffed/dead reborn BRD is "doing less damage as per their testing".

With the 2-minute meta going away too, there's no telling how fights are going to be changed to where a reborn job's kit may be an actual detriment in certain encounters because it lacks for mobility or has to take extra steps to accomplish the same thing an evolved job can do. (Like an evolved NIN not having to deal with Mudras while a reborn one still does.)