Yeah actually, since there will probably not be "basic" raidbuffs anymore, then actually using your strongest dps song will not be your priority, but optimizing your utility will be, because anyway you will have to use your 3 songs in a loop.
By the way, they said "synergy actions"(raidbuffs) will disappear, but that doesn't necessarily means that every damage buff will disappear, for example they didn't talk about radiant finale of the bard, but we saw it in the footage so it should still be in the game, its duration was 10 seconds, and it requires you to use your 3 songs before using it. Will it be a 10 second damage buff for the whole team ? If so then it means you will want to ask your team to try and benefit from it the most like we do in the current meta i guess.
Like Mikey_R explained, you can only use each of your song once a minute, but their durations doesn't seem to last for 20 seconds from what i have seen, more like between 10 and 14 seconds, which means you'll be forced to use filler combos at some point. You might even want to not use them from the start of a fight. But since you can stack performance resources, it means that to maximize your songs' utility, at some point you might want to use only your filler combos in order to benefit from your potential damage buff/shield/heal/movement speed at the right time in the fight. Looks interesting to me, we have to make choices to optimize utility, or to optimize radiant finale which might still be a raidbuff.

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