Quote Originally Posted by flowerfairy View Post
That's why it's important to give feedback now.

And those complaints I had are still applying to this.
The entire point of GCD healing is to contrast it with something else on the GCD, like an attack, and then make a decision on which one is worth it now.
Sure, we're GCD healing more now (WHM has always used GCD healing...), but there's no more contrast. GCD healing is free with no repercussion.
It's lilies with no lily gauge. And from what all I saw, all of WHM's GCD tools are condensed into Cure and Medica. What made those fun to me was MP management and, again, decision making, now that's moot too.

I'm sure you can find more old posts from me to verify that I didn't want to be a heal bot. Just sounds like you're goomba fallacy-ing me here.
WHM mana management is not even a thing anymore, starting with lvl 58 and up, and especially if there are no hard mechanics that requier ppl to be full hp to survive.

The only time you do have to do mana management is in some fights in-game with Niche mechanics. Like Kefka savage where the duration of the healing penalty is based on whether the people are topped off or not. He also reduces the party to 1 HP multiple times, followed by a lot of heavy raidwides. Some fights are heavy healer checks, but it's not the norm for sure.

In ultimates, you might sweat in some parts, but mana management is generally not a thing now.