Results -9 to 0 of 36

Threaded View

  1. #8
    Player
    Solowing's Avatar
    Join Date
    Nov 2014
    Location
    [<<Sand Island>>]
    Posts
    754
    Character
    Roll Ryuko
    World
    Excalibur
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Khryseis_Astra View Post
    Yeah I can do the float trick, and it probably took me longer than most to figure it out, but it’s time-consuming and often frustrating, so I end up using it sparingly in my builds. At this point, I’d like to just be able to put things where I want them the first time. lol
    That kinda the idea of the feelings I've felt since MoP but I couldn't point to where WoW stopped feeling like WoW. It was the slow filing down of systems. Everything was filed down so much it all lost its flavor in the name of accessibility.

    Its the friction that gives the game flavor.

    You room didn't use vertical space, but it never needed to It was rock solid even as a single floor, but if you wanted to get into housing advanced. It was a meta-game you had to learn. Indirectly creating depth to the system. When it takes far less time to lock in a design, they spend far less time in the housing space, for most of the players.

    You taking longer and spending more time in the Ward Housing, its doing its job exactly as the system designed to kill your time is supposed to.
    (0)
    Last edited by Solowing; 04-20-2026 at 11:50 PM.
    sandislandexpansev2.carrd.co <<Create. No limits.>>

    he's going to grift,harass, downplay, disenfranchise, gaslight, stalk,and gate keep!

Tags for this Thread