
Originally Posted by
Greyhawk
Quite honestly, before they add any more wards, they need to seriously revamp the entire housing ward system and make it instanced. It should have been that way to start, and frankly there is no excuse for the current crap system that's in place now. They literally structured instances on top of instances in its current state, and they complain about server constraints. Well no freaking wonder it's a problem - you enter an instance to a ward, to enter another instance of a housing area, to enter another instance of a house interior - and in some cases, enter yet another instance to an FC apartment in the FC house, or workshop. And this is for each character. This is like asking your hamsters running the server to not only run on the wheel, but also pull a nine pound sledge because you are too lazy to do it yourself.
It's as bad as a 'Yo Dawg' meme and they just can't help but keep punching themselves in the face with it on an hourly basis.
Instead, they should build a basic ward system structure like when you go into Firmament, where you see large, medium and small houses. Each entry at the steps up into the yard is where you instance a house if you want to keep the outdoor furnishings, or you get rid off that, and just enter your house 'instance' inside, where you can access like a backyard or greenhouse type area for outdoor furnishing. That way you are removing two server instances of areas that can be better utilized, everyone can have a house and allow us to pick the size based on what lot we pick as our 'instance'.
SE can twirl spaghetti code like it's no one's business, but we have to eat it and it tastes like shit.