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  1. #3381
    Player
    KihyiFelhede's Avatar
    Join Date
    Nov 2025
    Posts
    59
    Character
    Kihyi Felhede
    World
    Cactuar
    Main Class
    Black Mage Lv 95
    seriously... sorry but I just do not understand what their thought process is. idk how miqo eyebrows can be considered a "bug" (that is NOT what bug means) but we've heard a big fat goose egg about viera lips.
    (16)

  2. #3382
    Player
    DRKoftheAzure's Avatar
    Join Date
    Feb 2017
    Location
    Gridania and Ul'dah (because Ishgard not allowed to be starting city-state :c)
    Posts
    1,170
    Character
    Strea Leonhart
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    I'm one of those weirdos that is still waiting for the butt slider to be implemented so that i can stop using the 2B pants...
    (4)
    Quote Originally Posted by ArianeEwah View Post
    Making things brain dead doesn't solve problems.

  3. #3383
    Player
    Tahli's Avatar
    Join Date
    May 2022
    Location
    Gridania
    Posts
    219
    Character
    Tahli Val
    World
    Midgardsormr
    Main Class
    Dancer Lv 100
    Quote Originally Posted by KihyiFelhede View Post
    seriously... sorry but I just do not understand what their thought process is. idk how miqo eyebrows can be considered a "bug" (that is NOT what bug means) but we've heard a big fat goose egg about viera lips.
    Viera lips could definitely use some improvement, among all the other low quality inconsistencies that a lot of updated facial features have. But just to clear up your confusion...

    Bug report after being marked from Accepted->Confirmed->Fixed
    Post with more details to help you understand the separate things that went wrong with this feature, and why they may have only considered half of this a bug.

    There is a difference between poor design choices they made when converting the old graphics to new, vs unintended mapping mistakes made after that change that caused pixels to compress unnaturally. The portion of the problem that they changed with those Miqo eyebrows was, in fact, a bug.

    Identifying those differences may help others to get at least some of the changes they hope for, if those conditions apply.
    I still hope for improvement all across the board, though. Even if it means adding new options that better match the old shapes. There's been plenty of feedback given showing what exactly people are asking for.
    (5)

  4. #3384
    Player
    Tarath's Avatar
    Join Date
    Apr 2024
    Posts
    28
    Character
    Tarath Hallewell
    World
    Odin
    Main Class
    Machinist Lv 100
    I took this screenshot for the recent sweepstakes and the shadow at the corner of the mouth has never looked worse.


    Initially that shadow is supposed to be above the corner of the mouth, but in DT the mouth was made shorter yet they somehow tried to keep the illusion of length by adding more depth to the corners.


    Though it might look OK on a neutral expression, it looks jarring and out of place when other expressions are being displayed.


    Even when the shadow isn’t very prominent, the overall gentle and soft shape of the new mouth becomes more highlighted.


    This is one thing I don’t understand about the graphics update, it pushes for more realism with its shape, texture and lighting, yet the expressions have never been more cartoonish.

    I’m obviously still not happy with the changes DT brought with it, said screenshot and the recent posts about mouth shapes made me want to rant about this again.
    (11)

  5. #3385
    Player
    LuciaMirain's Avatar
    Join Date
    Aug 2018
    Posts
    634
    Character
    Erzulie One
    World
    Omega
    Main Class
    Scholar Lv 100
    I play a face four viera and it is painful seeing the difference. They literally just erased the cupids bow. If you compare it to the details on face 1 it is honestly insulting. They put all their effort into making face 1 look gorgeous, then a little less effort on face 2....then 3 (the lips on face 3 are even worse than face 4) and then they sort of just threw in the towel. I don't think enough people play face four so there isn't really an outrage about it.
    (9)

  6. #3386
    Player
    Daudream's Avatar
    Join Date
    Jun 2024
    Posts
    69
    Character
    Rani Akki
    World
    Phantom
    Main Class
    Conjurer Lv 27
    The only face I've even noticed a fix for was fem au'ra 4, gave me quite the hope when it happened as they made that face in what I'd consider an acceptable state, even if a was a bit disappointing to see my own au'ra still untouched, but that was forever ago now and every update since have given me zero clear fixes (most likely faces I don't use, would have been nice if they actually listed the fixes...) except for breaking the eyelids on every single character.

    So my au'ra is still a complete downgrade, her lips are flat and their gloss is gone, her pupils are larger instead of her old intense pinpricks (this will never be fixed because it's clearly a conscious style change puke) her eyes are rounded and less stylized with puffy swollen eyelids and unaligned textures and her eyelids are STILL BROKEN! Them breaking the eyelids bothers me the most, as it happened after launch and I know they have been fixing it (my miqo'te isn't broken anymore) but clearly not every face gets the same amount of love..... it has ruined several of her portraits and is extremely frustrating.

    I honestly don't want to see them add any new features or options to faces, because as it stands the foundation is broken and low quality, I should not have to edit my character to pick new options that are more faithful to the old faces, the current options should be faithful to how they were, only then they can add whatever they want as new options! I don't need every pixel to be an exact 1 to 1 but this is not an acceptable state and I expect better from a huge company like this.

    TDLR; I expect better from a large company, and do not want to see new options for faces until they've fixed the current ones (or if the update comes with fixes).
    (10)
    Last edited by Daudream; 03-25-2026 at 04:20 AM. Reason: accidental faces lmao

  7. #3387
    Player
    Mistyraine's Avatar
    Join Date
    May 2022
    Posts
    8
    Character
    Mistyraine Lunaria
    World
    Louisoix
    Main Class
    Dancer Lv 100
    Wish there were more options for faces, lips etc but *sigh* I have a better chance at winning the lottery than this happening ...
    (0)

  8. #3388
    Player
    Doopliss's Avatar
    Join Date
    Jan 2016
    Posts
    317
    Character
    Reverie Arbeau
    World
    Balmung
    Main Class
    Monk Lv 100
    Quote Originally Posted by Tarath View Post
    I took this screenshot for the recent sweepstakes and the shadow at the corner of the mouth has never looked worse.


    Initially that shadow is supposed to be above the corner of the mouth, but in DT the mouth was made shorter yet they somehow tried to keep the illusion of length by adding more depth to the corners.


    Though it might look OK on a neutral expression, it looks jarring and out of place when other expressions are being displayed.


    Even when the shadow isn’t very prominent, the overall gentle and soft shape of the new mouth becomes more highlighted.


    This is one thing I don’t understand about the graphics update, it pushes for more realism with its shape, texture and lighting, yet the expressions have never been more cartoonish.

    I’m obviously still not happy with the changes DT brought with it, said screenshot and the recent posts about mouth shapes made me want to rant about this again.
    The loss of drawn-on shadows like these still bothers me so badly because there was a ton of artistic intent behind the way certain 2D textures were placed on the old face models, especially around eyes and lips. As subtle as these things may seem, they were deliberately added because they helped invoke a specific character/expression the designer wanted to relay, and are generally something a lighting engine can't create. It's not unlike the principles of makeup.

    I always found it kind of painterly, in all honesty, and part of what made FFXIV's artstyle stand out to me--an artstyle I never once read as attempting for realism. Even about two years later, I still think it's a shame all of these were removed for the sake of looking less stylized...
    (12)
    Last edited by Doopliss; 03-26-2026 at 01:19 PM. Reason: clarification

  9. #3389
    Player
    LuciaMirain's Avatar
    Join Date
    Aug 2018
    Posts
    634
    Character
    Erzulie One
    World
    Omega
    Main Class
    Scholar Lv 100
    The more I sit in character creation the more confusing it gets. Some characters have really pretty details while others feels like someone slapped them in the face and said "good enough". I don't get it. Is this something that will be worked on more or is this it? Just looking at au ra faces face 1 is just a higher quality than face 4, same with vieras. the skin, the shadows, the details in how eyes or lips curve. It is kinda daunting when you start to actually look at the differences. When is the character creation update coming? Hopefully they add more options there I guess.....
    (9)

  10. #3390
    Player
    KihyiFelhede's Avatar
    Join Date
    Nov 2025
    Posts
    59
    Character
    Kihyi Felhede
    World
    Cactuar
    Main Class
    Black Mage Lv 95
    Quote Originally Posted by Tahli View Post
    snip
    Alright, I will take the L on that. I admit I thought the brows issue was just a matter of the new paints sucking. I still maintain that glaringly altered sculpts/paints should be added to a "laundry list" akin to accepted bug reports though.
    (1)

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