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  1. #1
    Player
    Doki's Avatar
    Join Date
    Aug 2012
    Location
    Ul'dah
    Posts
    1,541
    Character
    Doki Waku
    World
    Faerie
    Main Class
    Warrior Lv 100

    Are the devs playtesting their own game?

    I honestly cannot fathom anyone developing this and then playing it and thinking "yes, this reward structure is great!"
    (29)

  2. #2
    Player
    Laerune's Avatar
    Join Date
    Aug 2013
    Posts
    2,965
    Character
    Yu Zeneolsia
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Doki View Post
    I honestly cannot fathom anyone developing this and then playing it and thinking "yes, this reward structure is great!"
    To be honest, I think developers dont care anymore. This game is a cash cow to fund other Square Enix games and while I am glad that FFXIV is paying for the recent Dragon Quest and the new paranormasight the mermaid's curse (fantastic game, please play and support it) I wish they spend more money on FFXIV.

    Maybe its just me, but part of me thinks, the developers want to see this game fail. How can you keep making mistakes like this?

    - Fork Tower being not casual friendly and having a horrible way to enter.
    - Bringing back Demiatma
    - Removing rewards from casual content and adding them to the hardcore content.
    - Locking character creator options behind hard content, this is 2 hairstyles now locked behind hardcore content.
    - Classes have no identity

    Maybe Yoshida wants the game to fail, so he can get the greenlight from his boss to turn this game into a mobile game.
    (25)

  3. #3
    Player
    NegativeS's Avatar
    Join Date
    Jun 2021
    Location
    Azeroth
    Posts
    963
    Character
    Negative Space
    World
    Seraph
    Main Class
    Fisher Lv 100
    Personally, if I were a soulless suit at an entertainment-focused corporation like Square Enix, I would also want to design my company's hierarchy to extract maximum value with as few living wages paid as possible.

    One product keeping all the lights on, designed so formulaically that the only significant budget allocation would go into art, modeling, voice acting, just enough PR to keep people hooked even if some of them get mad, and a skeleton crew IT team to keep everything just barely running. Everything else would be pure profit. My golden parachute would already long have been weaved, at this point it'd just be a faucet pouring money into my Scrooge McDuck pool.

    As a bonus, whenever a shareholder asks "what does Square Enix even do?", we'd have plenty of excess in the coffers to throw together a convincing game demo designed to keep investors invested... but not convincing enough to be able to convince me or my soulless suit collaborators that it's worth seeing through to a viable product.
    (8)
    Last edited by NegativeS; 03-04-2026 at 03:45 AM.


    My outline for a Chemist healer: https://forum.square-enix.com/ffxiv/threads/513527-Healer-Concept-Draft-Chemist

  4. #4
    Player
    Doki's Avatar
    Join Date
    Aug 2012
    Location
    Ul'dah
    Posts
    1,541
    Character
    Doki Waku
    World
    Faerie
    Main Class
    Warrior Lv 100
    "Man I sure wish there were more useless fireworks drops & umbrellas!"
    (13)

  5. #5
    Player
    MsMisato's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lomensa
    Posts
    897
    Character
    Khloe Lafihna
    World
    Balmung
    Main Class
    Pugilist Lv 71
    Quote Originally Posted by Doki View Post
    "Man I sure wish there were more useless fireworks drops & umbrellas!"
    Here you go friend, another Indigo Star for these trying times
    (9)

  6. #6
    Player
    Alicie's Avatar
    Join Date
    Sep 2025
    Posts
    318
    Character
    Alicie Wonder
    World
    Ravana
    Main Class
    Armorer Lv 52
    Quote Originally Posted by Laerune View Post
    To be honest, I think developers dont care anymore. This game is a cash cow to fund other Square Enix games and while I am glad that FFXIV is paying for the recent Dragon Quest and the new paranormasight the mermaid's curse (fantastic game, please play and support it) I wish they spend more money on FFXIV.

    Maybe its just me, but part of me thinks, the developers want to see this game fail. How can you keep making mistakes like this?

    - Fork Tower being not casual friendly and having a horrible way to enter.
    - Bringing back Demiatma
    - Removing rewards from casual content and adding them to the hardcore content.
    - Locking character creator options behind hard content, this is 2 hairstyles now locked behind hardcore content.
    - Classes have no identity

    Maybe Yoshida wants the game to fail, so he can get the greenlight from his boss to turn this game into a mobile game.
    This game exists and will continue existing only because of second life framework that is built on top of it pretty much
    Developers can safely switch it into maintenance mode
    (2)
    If the story is so good, why does story skip never leaves bestsellers of FFXIV Store?

  7. #7
    Player
    VictorSpoils's Avatar
    Join Date
    Mar 2022
    Posts
    987
    Character
    Victor Spoils
    World
    Coeurl
    Main Class
    Blue Mage Lv 80
    So glad all these guys are being honest, or else we'd have to think they were lying.
    (0)

  8. #8
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    8,226
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Doki View Post
    "Man I sure wish there were more useless fireworks drops & umbrellas!"
    Obviously, nobody likes the fireworks, but they meant as a way to say "you didn't get the loot this time". It would be better if they just dropped nothing when you didn't get the loot, but it's difficult when it's like a consumable coffer that can drop multiple things, because then it has to contain something.

    Parasols aren't necessarily for the western audience. There are other cultures that play the game.
    Quote Originally Posted by Laerune View Post
    Maybe its just me, but part of me thinks, the developers want to see this game fail. How can you keep making mistakes like this?

    - Fork Tower being not casual friendly and having a horrible way to enter.
    - Bringing back Demiatma
    - Removing rewards from casual content and adding them to the hardcore content.
    I haven't done it, but I doubt a variant dungeon" doable by two people is "hardcore content". But I'm sure some people will dismiss it as such and pretend like it's an Ultimate. It's obviously their attempt at a midcore version.

    A lot of people asked for grindier relics so they merely did what players asked and many are happy with it actually. Most relic grinds in the game's history have had something akin to demiatma. Heavensward had Luminous crystals. Stormblood had currencies in Eureka that were, well, crystals. Shadowbringers had countless memories to grind through most stages, including Haunting/Vexatious memories, but memories in FFXIV are... crystals.
    (0)

  9. #9
    Player
    Shialan's Avatar
    Join Date
    Jun 2012
    Posts
    471
    Character
    Minu Hyre
    World
    Shiva
    Main Class
    Sage Lv 92
    This will never change as long as Square does not move away from the Japanese gaming mentality.
    (6)

  10. #10
    Player
    MayuAmakura's Avatar
    Join Date
    Jun 2024
    Posts
    480
    Character
    Mayu Amakura
    World
    Alpha
    Main Class
    Ninja Lv 100
    What? You don't like getting another firework / useless materia?
    (5)

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