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  1. #11
    Player
    Astronis's Avatar
    Join Date
    Mar 2024
    Posts
    533
    Character
    Astronis Smythe
    World
    Mateus
    Main Class
    Dark Knight Lv 100
    Just to *start* they could make the dreads that are only available to female characters available to everyone.
    (2)

  2. #12
    Player
    Wyssahtyn's Avatar
    Join Date
    May 2017
    Posts
    874
    Character
    Saika Kinoshita
    World
    Mateus
    Main Class
    Rogue Lv 53


    after their most recent attempt at non-straight hair (*that i can recall anyway), i don't think these devs even have the ability to be able to model such hairstyles
    (3)

  3. #13
    Player
    Batbrat's Avatar
    Join Date
    Feb 2020
    Posts
    371
    Character
    Gotham City
    World
    Gilgamesh
    Main Class
    Archer Lv 100
    Quote Originally Posted by Wyssahtyn View Post

    after their most recent attempt at non-straight hair (*that i can recall anyway), i don't think these devs even have the ability to be able to model such hairstyles
    It's not that, it's that every time we have one of these hairstyle design contests, people don't draw the hairstyles in ways that translate to the dev team well enough. As a westerner, we know immediately what that drawing meant to convey. They don't. and I don't even say that in a "aww but they dont know what anything outside of japan is!!" excusatory way. I mean- if you look at that drawing and then compare it to what the devs released, unfortunately, that actually is an exact replica. They made an exact replica of the drawing on the model. They didn't interpret it any kind of other way, they didn't do any research. They simply copied the drawing 1:1.

    It's confusing because if you look at the art NEXT to the model, you can see a better example of what the artist actually meant. But the team disregarded that and copied the hair on the main model instead, which THAT hair DOES look flat and noodely exactly like they released. and that's why it is of extreme importance that when people enter contests, they really really draw exactly what they mean. Having multiple examples didnt work, because they simply picked the biggest one. If people want to submit big curly hairstyles then they're going to have to draw exclusively a big curly hairstyle with no wiggle-room to misunderstand and make it flat. Unfortunately, that drawing does makes it look flat. and so it came out flat. I say this as someone with big curly hair myself lol. That drawing looks nothing like what I know they meant for it to look like. The one where they added the rainbow did!! but their main example was totally flat looking. I do hope they eventually add curly hair, I think it'd be adorable. They will likely need to see what people mean, though.

    I think it's possible, but they need an actually good reference to go off of (no offense to the artist, they did their best).
    (3)

  4. #14
    Player
    Burmecia's Avatar
    Join Date
    Apr 2016
    Location
    Silent Arbor
    Posts
    1,194
    Character
    Jitah'li Habhoka
    World
    Lich
    Main Class
    Archer Lv 100
    more options = better
    (0)

  5. #15
    Player
    Sunhwapark's Avatar
    Join Date
    Oct 2017
    Posts
    613
    Character
    Dear Boy
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    As long as they are well designed, otherwise it's basically a waste if they rush a hairstyle design purely just so that they can tick a box saying they have created "it" for brownie points.
    (1)

  6. #16
    Player
    NegativeS's Avatar
    Join Date
    Jun 2021
    Location
    Azeroth
    Posts
    954
    Character
    Negative Space
    World
    Seraph
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Wyssahtyn View Post
    snip

    after their most recent attempt at non-straight hair (*that i can recall anyway), i don't think these devs even have the ability to be able to model such hairstyles
    I still don't know what happened with that one. It was probably the loudest cry from the community for something other than asian/anime hair, and they basically fed it into an AI 3D model generator and called it a day.

    The easiest one they could for what I'm asking for do would just be a shorter afro, literally a rounded box on the head with the same texture they use for for the disco 'fro, I don't 3D model and I could probably make that hairstyle in an afternoon from 0 knowledge. If the people actually getting paid to do this messes something like that up, I would be fully convinced the entire studio was abducted and replaced by aliens.

    Plus, they've done good looking braids before. I have faith that they can do it. Whether or not they can do it respectfully (cough DISCO FRO) is another question.

    Quote Originally Posted by Sunhwapark View Post
    As long as they are well designed, otherwise it's basically a waste if they rush a hairstyle design purely just so that they can tick a box saying they have created "it" for brownie points.
    Not asking for a rush, just for consideration. Even if we just got more instances of tied back braids, I'd be okay with that as a start.
    (4)


    My outline for a Chemist healer: https://forum.square-enix.com/ffxiv/threads/513527-Healer-Concept-Draft-Chemist

  7. #17
    Player
    Astronis's Avatar
    Join Date
    Mar 2024
    Posts
    533
    Character
    Astronis Smythe
    World
    Mateus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by NegativeS View Post
    I still don't know what happened with that one. It was probably the loudest cry from the community for something other than asian/anime hair, and they basically fed it into an AI 3D model generator and called it a day.
    What happened with that is they tried and to do it correctly turned out to require far more polygons than they allot to the use of hairstyles, so what they ended up with that still came in within their polygon budget only looked somewhat inspired by the actual winning design. But they added it anyway, since the work was done and people might still like what they came up with.

    Proper loose curls (and to be fair, waves--there is rarely hair like mine in games either because of this, and I'm so pale I reflect light) are very difficult to make without blowing the polygon count out of the water. Much easier to make straight hair or very tight curls. A lot of what you're asking for is well within their capabilities--they just need to do it. Loose curls tho, that's a right pain in the ass.
    (4)
    Last edited by Astronis; 02-24-2026 at 02:23 AM.

  8. #18
    Player
    Catwho's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    2,914
    Character
    Katarh Mest
    World
    Lamia
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Astronis View Post
    What happened with that is they tried and to do it correctly turned out to require far more polygons than they allot to the use of hairstyles, so what they ended up with that still came in within their polygon budget only looked somewhat inspired by the actual winning design. But they added it anyway, since the work was done and people might still like what they came up with.

    Proper loose curls (and to be fair, waves--there is rarely hair like mine in games either because of this, and I'm so pale I reflect light) are very difficult to make without blowing the polygon count out of the water. Much easier to make straight hair or very tight curls. A lot of what you're asking for is well within their capabilities--they just need to do it. Loose curls tho, that's a right pain in the ass.
    Just remembered the anecdote about Pixar having to make an entire new physics engine to handle Merida's hair back in the day.

    And also when FF15 came out, that Noctis' hair had so many polygons, you could fit the source code of FF6 into the file size for it.
    (1)

  9. #19
    Player
    Astronis's Avatar
    Join Date
    Mar 2024
    Posts
    533
    Character
    Astronis Smythe
    World
    Mateus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Catwho View Post
    Just remembered the anecdote about Pixar having to make an entire new physics engine to handle Merida's hair back in the day.
    That does not surprise me. That kind of hair is difficult to depict.

    Short fros tho? Dreads? Braids? Fades? Yeah, SE can do all that. Would be wonderful if they did.
    (6)

  10. #20
    Player
    Sunhwapark's Avatar
    Join Date
    Oct 2017
    Posts
    613
    Character
    Dear Boy
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    Quote Originally Posted by NegativeS View Post

    Not asking for a rush, just for consideration. Even if we just got more instances of tied back braids, I'd be okay with that as a start.
    Oh no, I didn't mean you were rushing them, sorry if it sounded that way. I do support the request for better textured hairstyles.

    I meant in their development cycles, or however they ration out content to be deployed. If they could something similar(or better) to what they did when bringing up Hrothgar/Viera hairstyles in the more recent patches, I think it would be a wonderful thing for them to include textured hairstyles. My post was mainly just being concerned that they would be like "ok we hear you" and then implement it in a sloppy and haphazard manner.
    (0)

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