Quote Originally Posted by Eden_Aces View Post
I don’t actually think I’ve ever posted here before, which is impressive considering I’ve been playing for five years.
So please, for the love of all that is fun and good in this world — fix the daily roulettes.

Crystal Tower alliance raid. Every. Single. Day. Weeks on end.

With all this potential content in the game, it’s truly inspiring that I get funneled back into a level 50 raid from 2013 over and over again. Variety is overrated, I guess. Why play anything new when we can relive the same nostalgia trip indefinitely?

And it’s not like there’s already little enough to do in the game these days or anything.

Oh — and while you’re at it, make sure we still get slapped with a 30-minute queue penalty when we finally snap and leave.
Oh wait.
That already happens. Perfect!
I’ll admit that I get Crystal Tower more often than any other alliance raid, but it’s not the only one that pops.

That said, my main complaint isn’t simply getting Crystal Tower. In my opinion, the real issue is how incredibly low the difficulty has become and how overgeared we are for that content.

When I queue for an Alliance Raid, I expect to spend around 30–45 minutes there. I want at least some level of engagement — mechanics to pay attention to, things to execute properly. Right now, especially with the ARR raids, they’re cleared in 15 minutes with almost no thought required.

The ARR alliance raids are the perfect example of this problem. They’re extremely easy, bosses melt instantly, and most mechanics can be ignored entirely. There’s no tension, no risk, and no sense of coordination needed.

Playing a game with zero pressure or engagement becomes boring very quickly. Maybe the solution would be to enforce item level sync closer to what the raid originally released with, and possibly revert some of the heavy nerfs so that these raids feel more like they did when they were current content.

I don’t understand why “old content” needs to be stripped of mechanics and challenge just to be cleared faster. Many players never experienced these raids at their intended difficulty. And even if the content is old, when I queue for something, I still expect at least a minimum level of challenge.