



The alliance raids all drop a minion. Obviously isn't enough.
dunno, I also play on Alpha and didnt get a single ct raid last week
multiple times nier, mhach, algaia :/
I wish I would have gotten ct, because everything else just feels like a timewaste

Nier takes ages, i love the vibes and the fights but holy fuck stuff is tanky there
the game doesnt tell you anything about any alliance raids after crystal tower. a blue quest somewhere, but there are a lot of blue quests. there are player who dont even know these raids exist. so they dont know what you can get from them either. how wpuld they?
khloe might ask for them... but the first khloe version you keep getting til you reach lvl 100 (or current msq?) only goes up to lvl 60 xD
how is a player who never did these raids supposed to know what 'myths of the realm' even is and how you unlock it?
for satisfying glam builduing we need 5 basic glamplates + 2 more for each class / job
pls add old glowy ex trial weapons for new jobs!
and for gods sake pls give as the ability to preview any hairstyle on our own character!




Right, and them being blue is meant to imply you should do them. You are pretty likely to figure this out after doing enough of them, but someone is likely to tell you as well (such as a friend, the Novice Network, or an FC that you joined).
Generally most blue quests are found in city states or tomestone spend areas.
They are likely to either figure it out when they notice the "formula" and how each expansion is following the same pattern, or through word of mouth. I think that many people learn of things like this through YouTube as well. Eventually someone is going to mention "nier raids" or something like that.there are player who dont even know these raids exist.
I think it is not always them not knowing that other content exists, but that they simply didn't get round to it yet. They have a whole roadmap of things to do, and likely put a lot of it off but do actually intend to do it "at some point". I see this everywhere, where they know there is this and that to do but their focus is currently the things they are doing now, and maybe that relaxes them enough after working or whatever.

as a 8 year long player, all I can say is I feel ya buddy but it won't happen. There's a domino effect of negative repercussions that happen for new players and i just accept it as is. I just savor the odd orbonne or aglaia that much more because of it
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I'm like crit melds fine, I wonder when they'll be me mine! penta meld then i hit rewind, to watch it slot one more time and I got thit SODA!
-Reginald Pain #1 on the fa mic, blessed with Hydaelyns might, I'll kill ya on sight... *POW*




At this point if I’m bored I just queue directly for tower at paradigms breach, puppets bunker, monastery and fun scaith. If I can pull in 23 other people then it a win for me
As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess
Figuring out that Alliance Roulettes are there is very simple and acting like a new player wouldn't be able to is reaching levels of condescension, it is a very simple process:
New player notices blue quests are different from the normal grey ones
>From the blue quests you are actually required to do, they understand that blue quests universally unlock *something*, very often a new instance.
>>New player learns that there are these large scale 24 player raids from the story requirement to do Crystal Tower.
>>>New player creates the expectation that they should be doing blue quests if they want more unlocked instances, a player who is interested in trying every content in the game will do them as soon as they are able.
Games should not masticate everything for players, and a bare minimum of deductive reasoning should be expected.
But you must understand - immersion. It's oh-so-important to know in details origins of a catboy.I don’t actually think I’ve ever posted here before, which is impressive considering I’ve been playing for five years.
So please, for the love of all that is fun and good in this world — fix the daily roulettes.
Crystal Tower alliance raid. Every. Single. Day. Weeks on end.
With all this potential content in the game, it’s truly inspiring that I get funneled back into a level 50 raid from 2013 over and over again. Variety is overrated, I guess. Why play anything new when we can relive the same nostalgia trip indefinitely?
And it’s not like there’s already little enough to do in the game these days or anything.
Oh — and while you’re at it, make sure we still get slapped with a 30-minute queue penalty when we finally snap and leave.
Oh wait.
That already happens. Perfect!
You forgot a part where gamer quickly figures out that there's not much value from unlocking additional alliance raids, dungeons and trials and just stops doing so entirely.Figuring out that Alliance Roulettes are there is very simple and acting like a new player wouldn't be able to is reaching levels of condescension, it is a very simple process:
New player notices blue quests are different from the normal grey ones
>From the blue quests you are actually required to do, they understand that blue quests universally unlock *something*, very often a new instance.
>>New player learns that there are these large scale 24 player raids from the story requirement to do Crystal Tower.
>>>New player creates the expectation that they should be doing blue quests if they want more unlocked instances, a player who is interested in trying every content in the game will do them as soon as they are able.
Games should not masticate everything for players, and a bare minimum of deductive reasoning should be expected.
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