Results 1 to 5 of 5
  1. #1
    Player
    Hastatus's Avatar
    Join Date
    Jun 2024
    Posts
    44
    Character
    Hastata Atrata
    World
    Brynhildr
    Main Class
    Monk Lv 100

    Copy and Paste the M11S Savage Raid and Give it an Adjustable Health and Damage Bar

    M11S is fun but the Devs' lack of unlock requirements for harder difficulties, prog-point enforcement and the penalty rewards system turns what is a fun fight into the most miserable PF experience. Copy and Paste the fight as a Hard Raid with customizable Boss Health bar and Boss Damage bar. Have no rewards and make it an unlock requirement to be allowed to do M11S (edit: in PF; statics do not need unlocks). If it is too much effort to think about non-Week-One players in statics, maybe it's time for me to seek out another franchise with more than two difficulties at the extreme ends of the spectrum. I am one-augmented-accessory away from BIS for M11S. I got to Arena Split about four weeks ago and can barely get past trophy weapons now because the pool of players has dwindled during primetime on Aether. If 8.0 continues the trend of focusing fun on the very weakest and the most-strong and or most-assisted players, I think I'll be over Square. I was there in 1987 for your 'last'. I bought so many titles from you when they originally released that most readers here will not even know they existed. [What was the only Square game made in America and not released in Japan?] I have also completed so many challenges in so many games over that time that I could write a book on the history of game difficulties: I golded every level in Goldeneye before knowing what dialup was; I platinumed every PS3 title I owned (about 40); I laughed at the Souls series; I raced racing sims for real 24 hours; I've been in the top one hundred in online shooters; I've done it all. The system you have created here is not a challenge it just a system where the unhealthy scheduling of time by the players is rewarded and any delay is heavily punished. I never understood why anyone would ever pay real money for stuff in a game but seeing how players feel compelled to buy Savage loot or rent players for clears with gil has opened my eyes on that front. It should be obvious but you Devs do not really want people like me chained to another DC, waiting in PF, gambling on random players with too much time to think. The last thing I thought about while waiting last night: With the way many of them talk, I wonder how many Savage Raiders get ulcers?
    (3)
    Last edited by Hastatus; 02-17-2026 at 05:02 AM.

  2. #2
    Player
    Gwenkatsu's Avatar
    Join Date
    Jun 2024
    Posts
    366
    Character
    Gwenkatsu Furokane
    World
    Shiva
    Main Class
    Dancer Lv 100
    You would surely be missed. Us casual crybabies need some super leet players around that tell us our place every now and then.
    (1)

  3. #3
    Player
    Reginald_Cain's Avatar
    Join Date
    Sep 2020
    Location
    Gridania
    Posts
    524
    Character
    Reginald Cain
    World
    Exodus
    Main Class
    Machinist Lv 100
    Yeah I do feel like high end content is more aimed at players who want to do the same fight for hours. That being said thats fine because I think those players deserve something they find fun too. I understand I don't like the party finder experience of waiting for slots to fill only to get ddosd or turbo griefing every one else because im the slowest to learn a certain mechanic.

    I just wish the devs had more man power to pump out more side content that I enjoy luke limited job updates and more open world stuff. I think a savage mechanic learning fight like you suggested would help some people for sure but it seriously defeats the head bashing experience that SOME players enjoy.

    Let savage be savage but please square give more content for those of us with lives xD
    (1)
    I'm like crit melds fine, I wonder when they'll be me mine! penta meld then i hit rewind, to watch it slot one more time and I got thit SODA!

    -Reginald Pain #1 on the fa mic, blessed with Hydaelyns might, I'll kill ya on sight... *POW*

  4. #4
    Player
    Alicie's Avatar
    Join Date
    Sep 2025
    Posts
    231
    Character
    Alicie Wonder
    World
    Ravana
    Main Class
    Armorer Lv 52
    > M11S is fun
    Ah yeah, I too enjoy battles where you must endure and try not to fall asleep through first 6 minutes of slog each pull before reaching actual mechanics.
    (2)

  5. #5
    Player
    MisterNublet's Avatar
    Join Date
    Oct 2020
    Location
    Gridania
    Posts
    456
    Character
    Autechre Voidmoon
    World
    Midgardsormr
    Main Class
    Sage Lv 90
    Quote Originally Posted by Alicie View Post
    > M11S is fun
    Ah yeah, I too enjoy battles where you must endure and try not to fall asleep through first 6 minutes of slog each pull before reaching actual mechanics.
    Could have easily removed the first 3 minutes of M11s and it would have been a hell of a lot better.
    (1)