




I think many of them weren't on Aether at that time and didn't have to deal with the constant crashing of the DC we had happening. That would be my concern with combining anything. They seem to have found a sweet spot with 8 per DC.Not sure why alot of ppl outside of Dynamis think it's a good idea to nuke them or merge servers to a bigger DC when SE sundered aether and others globally because in the past the giant DCs had too many extra worlds to be working efficiently and causing problems.
Also, although it's small, it still has dedicated fans, FCs, housing, and why some people have transferred there on their own for the road to 80 buffs or wanted bigger houses too.
I genuinely cannot think of a single issue it wouldn't solve, the core reason people DC travel is to PF and for roulettes, with that fixed, everyone would just stay at home, save for things like meeting up for Maps and Hunts. I occasionally hear people whine about things like "DC culture" and such, but people who act like that are pathetic and not to be taken serious.

Cross-DC pf/df would literally solve the issues with not getting content to popI genuinely cannot think of a single issue it wouldn't solve, the core reason people DC travel is to PF and for roulettes, with that fixed, everyone would just stay at home, save for things like meeting up for Maps and Hunts. I occasionally hear people whine about things like "DC culture" and such, but people who act like that are pathetic and not to be taken serious.
I don't disagree with the idea but also there is more issues that a cross-DC PF would fix, like Aether(and whatever are the raiding DCs for EU and JP) congestion in the first few weeks following Savage release for example, cross-DF would just be a side effect of that, because PF uses DF to begin with to actually join instances, so it would be just a bonus.
Oh, boy, I wish it were only a few first weeks, but I feel like I've been unable to world visit since 5PM-1AM EST for what feels like over a month now and my home world is on aether.I don't disagree with the idea but also there is more issues that a cross-DC PF would fix, like Aether(and whatever are the raiding DCs for EU and JP) congestion in the first few weeks following Savage release for example, cross-DF would just be a side effect of that, because PF uses DF to begin with to actually join instances, so it would be just a bonus.
I would not be surprised if the state of Dynamis did in fact at least have some impact on Square-Enix speeding up the rate at which they added Trusts to the game (including adding them to a few trials later on) because they realized people were literally getting stuck and needed more warm bodies, even NPC ones, to progress.So, your expectation is that merging Dynamis with other datacenters will only increase that uniquely toxic mindset towards newer players struggling by on Dynamis because being from Dynamis is some sort of scarlet letter and those servers are primarily full of players that spend their time in roleplay and not combat?
You know maybe this is why the game keeps getting easier.
As well, the RP scene DOES tend to fancy more modern attire if modding is anything to go by, and Dynamis in particular had more modern themed venues compared to Crystal... so it's vaguely possible that too could have influenced some of Square-Enix's choices in cosmetic aesthetics post-Dynamis launch which just-so-happens to include Dawntrail.
Oh, and of course we can't ignore the effect "dynamis" has had on the story I suppose. Wasn't that the writer's excuse for Wuk Lamat being so stronk out of nowhere at certain points in the plot?
You know... I'm starting to see why some people may have developed a visceral reaction to the "D word" if they've subconsciously associated it with "everything that's bad" about the game right now.
+++
Removing DC travel at this point would all but ensure the death of Dynamis, not be its salvation, and I can only assume the people who keep suggesting to shut it off forever as a "solution" are those on Aether/Primal/Crystal who would not be affected at all by Dynamis being isolated and left to rot away.The thing is that DC travel is like flight, it's a Pandora's Box, even if you think it makes the game overall worse, the convenience it brings is impossible to wrestle away from the playerbase, removing it would be the single most unpopular choice in the game's history, it would break up statics and friend groups that were built around the possibility of DC travel, so on.
We already have proof that closing the gates even temporarily did not bolster activity by much with the Dawntrail lockdown, and in fact played a part in the first "exodus" from Dynamis as people refused to be trapped there again. The second exodus was caused because there literally wasn't enough people to successfully do content that was world locked, with the lowest populated Dynamis worlds (including my poor Maduin) seeing an influx of people leaving. I can personally attest to seeing dozens of people, mostly gatherers and crafters, disappearing overnight as "unable to retrieve information" and then seeing them forever labeled as being on another world a couple of days later, indicating a transfer had taken place.
Then there's the more obvious Materia which is even deader than Dynamis and its kept its players trapped there day one. Shuttering DC travel would not save Dynamis, at most it would only bolster the health of Aether/Primal/Crystal as raiders and RPers are forced to stay on their original home worlds, and that's assuming they don't just transfer out anyway or even quit over it, and the game really doesn't need to be giving more people a reason to leave.
My theory is Wuk Lamat speed running her growth in strength and reliability was supposed to show how good the WoL is as a mentor and so the devs could push the idea that a future generation in a post-Hydaelyn world could absolutely be as jacked as the WoL is and the world would always be in safe hands. ("Look to those that cane before to lead those that come after.") But, yeah, she went from zero to one hundred in like 4 levels of alpaca wrangling and watching Krile cook that it didn't hit like they wanted.
I'm forever salty those challenges weren't minigames or instances of some kind after the Pelu Pelu one hinted that each was going to have a little gimmick to play with.
But anyway. Dead or near dead servers.
Holy shit, I completely forgot Materia even existed. If the game were available in South Asian countries that would be a great place for them to congregate outside of Japan's datacenters, but I had assumed that was the audience the flagging Mobile remake was meant to court. Oh dear.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote




