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  1. #31
    Player
    RedLolly's Avatar
    Join Date
    Oct 2024
    Posts
    817
    Character
    Lorna Mardoll
    World
    Lamia
    Main Class
    Summoner Lv 100
    I only ever see Clemency pop during Trusts (G'raha is programmed to panic button it at you at certain HP thresholds) and actual emergencies where it's needed. It falls in the same category as SMN and RDM having Raise; great utility you hope you never need.
    (0)

  2. #32
    Player
    Asako's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    392
    Character
    Asako Natsume
    World
    Lich
    Main Class
    Warrior Lv 100
    This is just one of those things that we are all going to have a different opinion on which is fair. At least we all agree that we should have more stuff to press providing it's actually relevant to the job and not useless.

    I do miss the old days when we could cross class certain skills from other jobs. Keen Flurry, Featherfoot, Bloodbath, Mercy Stroke. Absolute filler buttons but for Tanks were absolutely handy for fluff damage. I'd prefer to have things like these in exchange for the large healing we do ourselves. More mitigation than healing. Leave Warrior as the big Self healing Tank as it's always been.

    I'd also just put Shelltron on a cooldown and remove the PLD gauge. This would seperate it from the similarity of DRK. Then have DRK have Darkside buff removed and base most of their CD's on their MP like TBN to make it more thematic [ideally you would use HP but would be terrible to balance gameplay wise.] Currently Darkside Buff is pointless and might as well not exist, it's never falling off. Make the job more reliant on MP management like the old days, I miss the old Dark Side toggling to manage MP.

    As for GBN, I refuse to play it as it's not my style so I don't know what people would want for it.
    (0)

  3. #33
    Player
    RedLolly's Avatar
    Join Date
    Oct 2024
    Posts
    817
    Character
    Lorna Mardoll
    World
    Lamia
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Asako View Post
    As for GBN, I refuse to play it as it's not my style so I don't know what people would want for it.
    GNB at 100 has like 7 combo chains to go through with the bullet gauge and much of it doesn't cleanly flow together.

    I really like the aesthetic and it playing more like 3 DPS in a trenchcoat than a tank, but it's now overloaded with so many DPS skills that more often feel like bloated filler instead of a build-up of new skills to weave in. I don't actually feel stronger at level 100 on most jobs I used to adore, and that's a problem with lots of jobs now.

    The devs are just kind of running out of ways to continue fleshing out older jobs, and so it's either the same but with more flash or a rotation twice the length but also with more flash.

    I really like your suggestions for DRK, especially. I would just make Darkside into a buff, maybe in line to how MCH Overheated gives 5 stacks to hit as hard as you can in a short burst phase. Give it a little flavor.
    (1)

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