I don't think your bf clearing ultimates for you counts..Okay, I'll bite. MCH is and always has been fine. You were never going to struggle with Yans phase suddenly because of a MCH. Maybe in week 1? Potentially?
But, what's happening is a small group of people obsessing over everything going perfect in terms of damage and mit and whatnot, most group who took a MCH had zero issues and it's a community driven idea that MCH is a bad job. AST before DT was going into savages and ultimates without any issues, despite it having RNG. It's only an "issue" if you make it one. People see "Oh x said y is not doing enough dmg online so it must be true" without even realizing a good MCH player will still do more than a bad BLM player.
Regardless, you keep being condescending towards those who don't share your view and pretend you're right based on personal feelings, which is fine, but I don't need the snark when I'm simply pointing out you are wrong. But sure, keep proving my point. ♥
And sure.. that's why MCH was "banned" from PF until they adjusted it because I was imagining it in my head and it was clearly not an issue. Everything was fine, and everyone was just having a bad dream.
I don’t even have a boyfriend, so that little jab didn’t land the way you'd hoped it would. Believe whatever helps you sleep, but don’t project your own skill issues onto me just because you clearly have no idea what you're talking about. I'll stop biting now, you're clearly doing nothing but looking for ways to insult people.
Thanks for proving me right again, though. ♥
That was fun! I'm going to take a 21 hour nap now~
Most of the times these changes get discussed in jp threads.
Rdm ranged melee came up there, blm timers being annoying came up there, tcj getting full mobility pretty much got demanded since stromblood introduced it, ast being too complicated, as far as i know the viper changes spawned there, too
And streamer feedback sometimes gets taken into consideration, too
And then i guess they look at the overall performance in the recent savage fights/ultimates and look which jobs need some more and if potency changes would not be enough then job mechanics get changed. Like for example the gnb changes making it better at handling downtime by giving gnashing combo stacks, or rdm having ranged melee so it can do mechanics during burst while being forced away from the boss, or blm not dropping timer when they have no chance to maintain them because downtime/stuns etc.

Let's project our insecurities on the forums together bro!
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I'm like crit melds fine, I wonder when they'll be me mine! penta meld then i hit rewind, to watch it slot one more time and I got thit SODA!
-Reginald Pain #1 on the fa mic, blessed with Hydaelyns might, I'll kill ya on sight... *POW*

The things they did to AST over the years is absolutely criminal and reason enough that I refuse to play healer in this game.
The developers idea of fun is that at least one quarter of the party is excluded from participating in any meaningful way in most content.




Lets be real the typical mmo player has yet to find out what fun is since all they care about is grind and reward.




But the tragedy is that MCH isn't even unique anymore and (according to you) still fails in add phases. In fact, as soon as they watered the job down and made it like any other resource spending job in ShB, it's been a terrible job almost consistently since. It used to perform solidly in SB and was totally meta in HW.
So much for the fairytale that uniqueness prevents balance...
( also can't believe you managed to drop such a sexist comment not long after in the previous page smh )
I've often read that all of this comes from JP, then to have it immediately contradicted by someone else that says that actually JP players have the same concerns.Most of the times these changes get discussed in jp threads.
Rdm ranged melee came up there, blm timers being annoying came up there, tcj getting full mobility pretty much got demanded since stromblood introduced it, ast being too complicated, as far as i know the viper changes spawned there, too
And streamer feedback sometimes gets taken into consideration, too
And then i guess they look at the overall performance in the recent savage fights/ultimates and look which jobs need some more and if potency changes would not be enough then job mechanics get changed. Like for example the gnb changes making it better at handling downtime by giving gnashing combo stacks, or rdm having ranged melee so it can do mechanics during burst while being forced away from the boss, or blm not dropping timer when they have no chance to maintain them because downtime/stuns etc.
Since I don't read their part of the forum ultimately, I don't know what's true or not. But if it's true, then perhaps there is an irreconcilable gap between JP and westerners.
Last edited by Valence; 02-10-2026 at 09:37 PM.
Secretly had a crush on Mao
Far be it for me to ask...
But am I understanding that a poster on the previous page was feeling so insecure about the fact he's yet to clear turn 2, and he wasn't able to dismiss a point, that he's claiming that another poster has cleared ultimate because "their boyfriend did it"?
Talk about full commitment to the circus.
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