Quote Originally Posted by Connor View Post

Just…lol, to be honest. You really haven’t figured out that ‘trying to appeal to everyone’ is literally the root of the problem? Or one or them at least.
FF14 direction is super clear to me, and it's not appealing to everyone. Its segment is dedicated. Super casual, without the pressure of falling behind, and fairly easy to pick up roles/ classes, and a high ceiling of hyper optimization for most of them, the higher you go.

The way FF14 introduces complexity in the game is with the help of encounters. In 1.0, it was the other way around, but since they reworked it over the years is safe to say they moved away from that idea for the time being.


Or maybe the whole point about an invisible silent majority was to point out how silly it is to rely on such a thing? I don’t think I represent anyone else but me, and frankly whether others do/don’t agree is irrelevant to me; I’d be giving my opinion anyway.
And yet you somehow are trying to represent the silent majority.. oh come on now.. make it make sense please..

And I mean that’s good that ultimates are fun but like why can’t they put that same effort and creativity into other pieces of content? Like Cosmic Exploration or the barely utilised Occult Crescent
I dunno what creativity you are exactly expecting from them because every single time they try to do something.. a very vocal minority loses their shit. The game is the way it is BECAUSE of people like you... Everything that you are arguing is because some Andy crapped out in the forums with "game is dying", "game is no fun" game was better in vanilla", or " jumping in the game breaks my immersion"(yes it was an actual forum post, look it up) and somehow you think you are saving everyone when in fact you ain't saving anyone.

Let them cook, give them creative freedom, and vote with your wallet. That's all I'm gonna say.