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  1. #31
    Player
    Cynric's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    1,228
    Character
    Cynric Caliburn
    World
    Cactuar
    Main Class
    Viper Lv 100
    Quote Originally Posted by TofuLove View Post
    Chill on the AI...

    It's hilarious you thought this post was Ai. I'm not sure whether to be insulted or proud.
    Also what did you say?

    Quote Originally Posted by TofuLove View Post
    It's quite funny when people are taking a non-serious thread seriously.

    I think you missed the point of my post altogether.

    But let's step further into the pit right?


    Who is the one deciding the obstacles? Is it you? Square, the player? Who decides what good play is and what bad play is? You say killing advances the game state, but does that extend to players who have say... 10 kills and 25 deaths because they over extend and only care about killing? Maybe they just aren't very good at the act of killing but that's what they want to do. I would argue that by your definition this does in fact count as advancing the game state, but in fact it sends the winning state more towards losing.


    I never argued that someone purposefully queues into Frontline intending to be a nuisance. I simply said, Perhaps they are there for some other reason. Maybe... Experience? Tomes? Maybe for some subjective fun that doesn't necessarily involve winning? Perhaps playing with a cohort of friends. Well, as much as Frontlines allows.

    But since we are on the topic of purposefully queueing to be a nuisance... Is it 100% without a doubt likely that this is a fact? No one has ever queued into Frontlines with the goal of being a nuisance to their team? With absolute certainty, that no one, at all has ever gone in just intending to "troll" the game, or to be a chaotic nuisance to anyone. I will absolutely disagree with that statement. As there are all types of people in the world, and the likelihood of that happening is a non-zero percent.

    But that aside, I was never arguing that.

    I was just poking fun at you all trying to quantify people trying or not trying in Frontlines, the for fun game mode.

    You can sum my entire post up into one point.
    People are playing for their own reasons. You play for your own reasons. A lot of people hate frontline / pvp in this game but queue into it because they want some kind of reward. But some people just aren't playing the game the way you want them to. You can argue about it all day, try to figure out something to fix it, but you'll be doing that for eternity.

    Unless you just accept the simple answer. They care about different things than you do.

    Again though it was mostly a joke to kill the time until I decide to actually do some work.

    Your post was a joke and so was mine.


    EDIT:

    I am curious though. What on earth made you think my post was Ai lol. It has only ok grammar and some spelling mistakes that I just left in there.
    (1)
    Last edited by Cynric; 01-28-2026 at 03:27 AM.

  2. #32
    Player
    TofuLove's Avatar
    Join Date
    Jan 2024
    Posts
    167
    Character
    Tofu Love
    World
    Twintania
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Cynric View Post
    It's hilarious you thought this post was Ai. I'm not sure whether to be insulted or proud.
    ...it's was joke about long wordy posts.

    Quote Originally Posted by Cynric View Post
    You can argue about it all day, try to figure out something to fix it, but you'll be doing that for eternity.

    Unless you just accept the simple answer. They care about different things than you do.
    I am glad you are happy with it!
    (0)
    I play FF14 for PVP

  3. #33
    Player
    Cynric's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    1,228
    Character
    Cynric Caliburn
    World
    Cactuar
    Main Class
    Viper Lv 100
    Quote Originally Posted by TofuLove View Post
    ...it's was joke about long wordy posts.



    I am glad you are happy with it!
    Thanks ! Me too.

    I hope someday it improves for you!

    Also your joke was funny after you explained it!

    Everyone says everything is Ai these days so its hard to tell if people are serious or not. But as a long post joke that makes me giggle.
    (0)
    Last edited by Cynric; 01-28-2026 at 06:41 AM.

  4. #34
    Player
    Maldbeast's Avatar
    Join Date
    Jan 2026
    Posts
    3
    Character
    Tomboy Superiority
    World
    Ultros
    Main Class
    Dark Knight Lv 96
    I have never had a problem with people being bad in Frontline. It's an unranked, chaotic mode, and 'herding cats' is an appropriate description more often than not.

    But the fact that players are allowed to openly talk about throwing, go 0-14-0 feeding, and ridicule their teammates for trying and clearly not suffer penalties for this behavior is ludicrous. The refusal to address it puts the lie to anything the developers say about improving/expanding the game mode.
    (4)

  5. #35
    Player
    aereniil's Avatar
    Join Date
    Mar 2025
    Posts
    77
    Character
    Mael Aereniil
    World
    Lich
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Kaurhz View Post
    I think they really need to look into Frontline from the ground up, because part of the reason nobody cares or bothers to try is because the overall balance of it just absolutely sucks.

    I don't think they should remove it from the roulette, but they do need to add some proper incentive for actually trying to win, as many people will also engage with Frontline (outside of the roulette) for the series rewards alone
    You're totally right. But is it only possible and most importantly, would it only be worth the efforts, time, and money that need to be invested by SE ? How would the people queueing to it react in terms of participation ? (because THAT is the first concern of SE, and they're right to consider it, in a sense).

    Until then, battle junkies like me need to cope and spam FL while facing premades or much stronger/skillful players/jobs and playing along with PvP slackers and bots (while training and getting experience [not the rewards]) + sometimes wonderful mates.

    But indeed, overall balance is a mess on this mode.
    (0)
    Last edited by aereniil; 02-01-2026 at 08:12 AM.

  6. #36
    Player
    theunhappypotato's Avatar
    Join Date
    Jun 2024
    Location
    Ul'dah
    Posts
    264
    Character
    Luci Thish
    World
    Lich
    Main Class
    Dancer Lv 100
    excellent thread
    (2)

  7. #37
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,886
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by aereniil View Post
    You're totally right. But is it only possible and most importantly, would it only be worth the efforts, time, and money that need to be invested by SE ? How would the people queueing to it react in terms of participation ? (because THAT is the first concern of SE, and they're right to consider it, in a sense).

    Until then, battle junkies like me need to cope and spam FL while facing premades or much stronger/skillful players/jobs and playing along with PvP slackers and bots (while training and getting experience [not the rewards]) + sometimes wonderful mates.

    But indeed, overall balance is a mess on this mode.
    I think it would be worth the effort... Especially if they can turn it into content that realistically a lot of players only queue up for, to get daily roulette... Into something that people are more inclined to find fun... I think even just down-scaling from 72 (24 per GC) into something smaller would be a great stride..

    For the most part you get serious players grouped in with non-serious players at all, and then chaos ensues... How people react to it is mostly dependent on the team or the match than it is the content itself... You can get put in a team when you absolutely wipe the floor with the competition, and absolutely love it... On the flip side, you can get put on a team where you spend most of the time getting mopped up... How often does a player complain about something when they are on the 'giving end', versus when they are on the receiving end of it.... Not saying everyone is like this, but I feel like due to the size more of the content hinges on the outcome rather than it does the actual content itself.

    Plus relating to balancing, this content will always get the hard-end of the stick, as the balancing decisions are made around much, much smaller PvP game modes.
    (0)

  8. #38
    Player
    aereniil's Avatar
    Join Date
    Mar 2025
    Posts
    77
    Character
    Mael Aereniil
    World
    Lich
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Kaurhz View Post
    I think it would be worth the effort... Especially if they can turn it into content that realistically a lot of players only queue up for, to get daily roulette... Into something that people are more inclined to find fun... I think even just down-scaling from 72 (24 per GC) into something smaller would be a great stride..

    For the most part you get serious players grouped in with non-serious players at all, and then chaos ensues... How people react to it is mostly dependent on the team or the match than it is the content itself... You can get put in a team when you absolutely wipe the floor with the competition, and absolutely love it... On the flip side, you can get put on a team where you spend most of the time getting mopped up... How often does a player complain about something when they are on the 'giving end', versus when they are on the receiving end of it.... Not saying everyone is like this, but I feel like due to the size more of the content hinges on the outcome rather than it does the actual content itself.

    Plus relating to balancing, this content will always get the hard-end of the stick, as the balancing decisions are made around much, much smaller PvP game modes.
    It's true that there is no hope for improvement on either balance (since Frontline is not the baseline to adjust jobs) or matchmaking.

    Also, I'm tired of trying harder when I notice my team having a majority of slackers who just await the end of the game or a huge strike of luck (running around while unsuccessfully avoiding the other aggressive teams, not trying at all to listen to any order asking to contest/ambush other teams, even from "captains", or seeing in the final report some people at 0 damage done but 3 mins or more of occupation time).
    So when I see that a majority of those in the team doesn't want to win, then I accept their decision and "ok, no problem, I'll just focus on my own fun and play solo". We won't likely win, so I might try to harass the other teams or experiment some fun bold (or desperate) odd moves xD
    I am part of the problem, but at this stage, it doesn't matter anymore.

    That's the only way to still enjoy until epic fun (and balanced) fights come in xD.
    (3)
    Last edited by aereniil; 02-08-2026 at 12:50 PM.

  9. #39
    Player
    TofuLove's Avatar
    Join Date
    Jan 2024
    Posts
    167
    Character
    Tofu Love
    World
    Twintania
    Main Class
    Dark Knight Lv 100
    Hi everyone, this is Nyaoki Yoshida,
    We here at Square Enix think that OP makes some great points.
    As such we have scheduled for the removal of FF14.
    No more glamour dresser problems, no more housing problems, no more hardcore raids problems!

    Please look forward to it, nya
    (2)
    I play FF14 for PVP

  10. #40
    Player
    Reginald_Cain's Avatar
    Join Date
    Sep 2020
    Location
    Gridania
    Posts
    691
    Character
    Reginald Cain
    World
    Exodus
    Main Class
    Machinist Lv 100
    Yo OP I'm curious if the 3 teams part of front line is good. I feel like its the main reason i could never take it seriously from a competitive standpoint. Two teams just gang up on the weakest till they're hopelessly behind and try to one up eachother very last second.

    It might also be that i hate the number 3 or something. I hated to forced 3v3 they put in dissidia NT while the previous mainline dissidia final fantasies were strictly 1v1. I felt like it just encourages degenerate behavior like ratting.
    (0)
    I'm like crit melds fine, I wonder when they'll be me mine! penta meld then i hit rewind, to watch it slot one more time and I got thit SODA!

    -Reginald Pain #1 on the fa mic, blessed with Hydaelyns might, I'll kill ya on sight... *POW*

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