Then DO that. Anything to pull it out if the trash heap.The thing is, if they wanted to make BLU into more of a regular Job, they'd need to block off a good chunk of their spells and re-balance a lot of them while they're acting as a non-limited Job.
Just a list of spells that would likely straight up need to be tossed out for it would be
High Voltage
Final Sting
Glower
Level 5 Petrify
Ice Spikes
Blood Drain
Self-Destruct
Transfusion
Faze
Snort
Diamondback
Sticky Tongue
Ram's Voice
Dragon's Voice
Missile
Moon Flute
Tail Screw
Peculiar Light
Veil of the Whirl
Protean Wave
Northernlies
Abyssal Transfixiton
Eerie Soundwave
Magic Hammer
White Knight's Tour
Black Knight's Tour
Level 5 Death
Launcher
Perpetual Ray
Reflux
Devour
Cold Fog
Rose of Destruction
Ultravibration
Peripheral Synthesis
Schiltron
Pear Pelt
Deep Clean
Dimensional Shift
Laser Eyes
Candy Cane
Edit: It posted it while trying typing,,,
Also, a lot of the attacks from Bosses would need their potency likely reduced, and White Wind couldn't exist without at least a 3 minute Cooldown.
Except that what I just suggested allows Blue to remain in its current state while offering up options to function as any of the triangle while offering individual customization even inside of that, while only offering up a minimum of abilities outside of the normal learning procedure, which also incentizes people to go looking for the more unique abilities found in the wild.It IS pretty weird that some people constantly complain about homogenized jobs yet the only way BLU would work as a regular job is if it was completely and totally homogenized, including a static set of spells gained on level-up. (IE: Customization wouldn't be allowed at all, spell collecting wouldn't exist, and it could only use magical DPS-type skills as per its role.)
I don't think some people realize just how unlike its current self Blue Mage would need to become to make it functionally acceptable in all other content.
What were you complaining about again?
they could give it a normal rotation thats completely learnable from monster in the overworld. as soon as you learned all the necessary skills for your lvl you'll be able to join normal content. as soon as you enter the content your skills switch automatically to the 'content-rotation'.
without fun jobs none of the content is fun!
jobs should have their full rotations on lvl 60 or 70! for a better low lvl experience.
for satisfying glam builduing we need 5 basic glamplates + 2 more for each class / job
pls give us a proper glam collection like every other mmo has.
pls upgrade the gear from normal raid and also alliance-raid by 10 ilvl each.
pls add old glowy ex trial weapons for new jobs!
and for gods sake pls give as the ability to preview any hairstyle on our own character!



At this point I think they're hoping Beastmaster will be what keeps people subbed for a solid year until 8.0 comes out.
"We want bunny suits for guys!" -- OK! ✅
"We want Ishgard housing!" -- OK! ✅
"We want Viera!" -- OK! ✅
"We want Cloud's motorcycle!" -- OK! ✅
"We want Blue Mage!"-- OK! ✅
"We want the ability to earn past Feast rewards!" - OK! ✅ to armor
"... and mounts?
We know how Sqaure-Enix balances things, so one of the first things that would get gutted is Blue Mage no longer being able to tank or heal, and it would likely lose a lot of its melee skills to account for it being the caster it needs to be for content, including massive potency changes across the board, skills being forced into strict rotations, and with some kind of job gauge gimmick on top of it all.Except that what I just suggested allows Blue to remain in its current state while offering up options to function as any of the triangle while offering individual customization even inside of that, while only offering up a minimum of abilities outside of the normal learning procedure, which also incentizes people to go looking for the more unique abilities found in the wild.
What were you complaining about again?
And because these ranged/magical skills are now MANDATORY to function, nothing could be left to individual collecting, it would NEED be fed to you via leveling otherwise the job would be as functional as someone queuing as a class with no job crystal. They couldn't even let you obtain skills via the job questline, because some of those story fights are really difficult and you'd end up with a lot of people bricked on the job at certain level ranges. (It's either that or make those fights way easier, but we all know how people are about anything being "dumbed down" even for basic access.)
Blue Mage is only allowed to have unique traits because it's treated as a limited job that doesn't need to care about any rules, once it gets slotted into being a regular job though, it has to play as regular jobs do, and currently no other caster is allowed to have customized/collectable skills and be able to spec into any role it wants.
You're certainly welcome to come up with a way that all of them can do the same things somehow, if the idea is to allow all jobs that degree of freedom, but BLU otherwise can't have its cake and eat it too by being allowed to do whatever it wants as a limited job while not having to follow any standard as a regular job. It's one or the other barring some job overhaul that lets any of them freestyle their skills and roles.
Which isn't inherently a bad idea, and even existed to a limited degree at one point via cross skills, but I don't know if Square-Enix wants a return of that, when even Phantom Jobs weren't allowed to go nuts on cross-skilling despite that being a huge gimmick of FF5's job system.
Nobody would miss those spells as they are almost and if not straight up worthless in normal content.The thing is, if they wanted to make BLU into more of a regular Job, they'd need to block off a good chunk of their spells and re-balance a lot of them while they're acting as a non-limited Job.
Just a list of spells that would likely straight up need to be tossed out for it would be
High Voltage
Final Sting
Glower
Level 5 Petrify
Ice Spikes
Blood Drain
Self-Destruct
Transfusion
Faze
Snort
Diamondback
Sticky Tongue
Ram's Voice
Dragon's Voice
Missile
Moon Flute
Tail Screw
Peculiar Light
Veil of the Whirl
Protean Wave
Northernlies
Abyssal Transfixiton
Eerie Soundwave
Magic Hammer
White Knight's Tour
Black Knight's Tour
Level 5 Death
Launcher
Perpetual Ray
Reflux
Devour
Cold Fog
Rose of Destruction
Ultravibration
Peripheral Synthesis
Schiltron
Pear Pelt
Deep Clean
Dimensional Shift
Laser Eyes
Candy Cane
Edit: It posted it while trying typing,,,
Also, a lot of the attacks from Bosses would need their potency likely reduced, and White Wind couldn't exist without at least a 3 minute Cooldown.
You clearly have no idea what you are talking about, so many of those listed spells are BLU's bread-and-butter, and the ones that aren't, aren't simply because BLU already has better options across the board, which are also listed here.
Seriously, calling Moon Flute, Diamondback, and Ultravibration something "nobody would miss" is crazy talk...
To be honest, that's not even really the entire list of spells that would have to go away, some more would probably need to be removed based on role... Those are just the ones that wouldn't be reasonable on any role as they're ones that have mechanics they've been scrapping for other Jobs or have added effects other than a DoT, and even with DoTs you'd probably just be able to apply one DoT at time like BLM's Thunders...You clearly have no idea what you are talking about, so many of those listed spells are BLU's bread-and-butter, and the ones that aren't, aren't simply because BLU already has better options across the board, which are also listed here.
Seriously, calling Moon Flute, Diamondback, and Ultravibration something "nobody would miss" is crazy talk...
And speaking of BLM, BLU as a non-limited DPS would pretty much just be BLM except without the whole Astral Fire/Umbral Ice mechanic. Doesn't that sound like an exciting new Job to play as.
Honestly, it's been that long since there has been an update that I've just lost interest in it... Almost forgot it was a thing they've been that quiet about it.
Sure, sure, whatever helps you sleep at night, bud.You clearly have no idea what you are talking about, so many of those listed spells are BLU's bread-and-butter, and the ones that aren't, aren't simply because BLU already has better options across the board, which are also listed here.
Seriously, calling Moon Flute, Diamondback, and Ultravibration something "nobody would miss" is crazy talk...
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