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  1. #21
    Player
    hynaku's Avatar
    Join Date
    Mar 2015
    Location
    New Gridania
    Posts
    2,823
    Character
    Inglis Eucus
    World
    Cuchulainn
    Main Class
    Reaper Lv 100
    Beastmaster was literally the only reason I bought this expansion.
    (2)

  2. #22
    Player
    Infindox's Avatar
    Join Date
    Jan 2017
    Location
    Ul'dah
    Posts
    1,445
    Character
    Absenthine Starfrost
    World
    Faerie
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by SalamanderIX View Post
    Because it's not a job, it's a side quest mini-game on the level of a late expansion patch, which are worked on while the main team is finishing the next expansion.

    I honestly am a bit resentful of the community for encouraging Square to make more limited jobs.
    What part of the community are you talking about? A very, VERY small section of the community even likes Blue Mage the way that it is. You're more likely to find someone who doesn't touch it at all.
    (3)

  3. #23
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,470
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Palladiamors View Post
    From what I've seen most of the playerbase doesn't. Nearly everyone agrees that having a job that can't interact with the game via normal means is a very bad idea

    Unfortunately Squenix seems to look at that tiny portion that does like that and go "We've heard your overwhelming support and will do more like this."

    What really grinds my gears is that there's plenty of room for both. Have totems provide DPS skills as you level to allow you to que for dungeons then allow for four checklists comprising of necessary skills to perform each role and a fourth that functions like Blue Mage does currently. The people that want to play normal Blue Mage will put in the effort, the game gets one new job for three roles, and the normal broken blue mage limited aspect is still there. Bonus, since so many skills are just essentially pallet swaps you have a job you can customize that will still be able to clear the bar.

    They won't do it, though. Cbu13 really, REALLY likes to tightly control how the game plays and the idea of giving players that much freedom makes them break into hives.
    The thing is, if they wanted to make BLU into more of a regular Job, they'd need to block off a good chunk of their spells and re-balance a lot of them while they're acting as a non-limited Job.

    Just a list of spells that would likely straight up need to be tossed out for it would be
    High Voltage
    Final Sting
    Glower
    Level 5 Petrify
    Ice Spikes
    Blood Drain
    Self-Destruct
    Transfusion
    Faze
    Snort
    Diamondback
    Sticky Tongue
    Ram's Voice
    Dragon's Voice
    Missile
    Moon Flute
    Tail Screw
    Peculiar Light
    Veil of the Whirl
    Protean Wave
    Northernlies
    Abyssal Transfixiton
    Eerie Soundwave
    Magic Hammer
    White Knight's Tour
    Black Knight's Tour
    Level 5 Death
    Launcher
    Perpetual Ray
    Reflux
    Devour
    Cold Fog
    Rose of Destruction
    Ultravibration
    Peripheral Synthesis
    Schiltron
    Pear Pelt
    Deep Clean
    Dimensional Shift
    Laser Eyes
    Candy Cane

    Edit: It posted it while trying typing,,,


    Also, a lot of the attacks from Bosses would need their potency likely reduced, and White Wind couldn't exist without at least a 3 minute Cooldown.
    (2)
    Last edited by CaptainLagbeard; 02-05-2026 at 12:11 PM.

  4. 02-05-2026 12:10 PM

  5. #24
    Player
    Enjuden's Avatar
    Join Date
    Jul 2013
    Location
    Gridania
    Posts
    368
    Character
    Enju Abbagliato
    World
    Balmung
    Main Class
    Samurai Lv 100
    Quote Originally Posted by CaptainLagbeard View Post
    The thing is, if they wanted to make BLU into more of a regular Job, they'd need to block off a good chunk of their spells and re-balance a lot of them while they're acting as a non-limited Job.
    And your point is?

    BLU got boo'd on announcement and it was the only time the dev team got boo'd in fanfest. Why they decided to go again on that with beastmaster is beyond me.
    (3)

  6. #25
    Player
    gamer78's Avatar
    Join Date
    Feb 2014
    Posts
    2
    Character
    Jon Dominguez
    World
    Ultros
    Main Class
    Gladiator Lv 93
    I really hoping it uses whips. Be a new type of weapon.
    (2)

  7. #26
    Player
    Croweyes's Avatar
    Join Date
    Sep 2014
    Posts
    223
    Character
    Rourke Zazan
    World
    Balmung
    Main Class
    Marauder Lv 100
    I would still make the same argument even if it was, cosmic exploration, variant dungeon, or the unfortunately dead content, Island Sanctuary.

    Highlighted content SHOULD NOT be at the tail end of an expansion, regardless of how liked/disliked, Loved or Hated.
    (5)
    Challenge the weak to make them strong.

  8. #27
    Player
    Reginald_Cain's Avatar
    Join Date
    Sep 2020
    Location
    Gridania
    Posts
    570
    Character
    Reginald Cain
    World
    Exodus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Enjuden View Post
    And your point is?

    BLU got boo'd on announcement and it was the only time the dev team got boo'd in fanfest. Why they decided to go again on that with beastmaster is beyond me.
    I think limited jobs have potential to reinvigorate old zones if they got special overworld content outside just collecting spells and animals. Queuing into old extremes via pf for blue weeklies is lame. Give special bosses or puzzles for limited jobs to complete for endgame tomestones
    (0)
    I'm like crit melds fine, I wonder when they'll be me mine! penta meld then i hit rewind, to watch it slot one more time and I got thit SODA!

    -Reginald Pain #1 on the fa mic, blessed with Hydaelyns might, I'll kill ya on sight... *POW*

  9. #28
    Player
    Aidorouge's Avatar
    Join Date
    Apr 2024
    Posts
    631
    Character
    Buzam Aidorouge
    World
    Excalibur
    Main Class
    Ninja Lv 100
    Quote Originally Posted by CaptainLagbeard View Post
    The thing is, if they wanted to make BLU into more of a regular Job, they'd need to block off a good chunk of their spells and re-balance a lot of them while they're acting as a non-limited Job.
    It IS pretty weird that some people constantly complain about homogenized jobs yet the only way BLU would work as a regular job is if it was completely and totally homogenized, including a static set of spells gained on level-up. (IE: Customization wouldn't be allowed at all, spell collecting wouldn't exist, and it could only use magical DPS-type skills as per its role.)

    I don't think some people realize just how unlike its current self Blue Mage would need to become to make it functionally acceptable in all other content.
    (3)

  10. #29
    Player
    VeyaAkemi's Avatar
    Join Date
    Nov 2022
    Posts
    975
    Character
    Veya Akemi
    World
    Marilith
    Main Class
    Viper Lv 100
    Personally, I think that in some aspects, BLU's current state is great, it is legitimately the most fun Job in the game by a mile, the part I don't agree with is Limited Jobs being set 20 levels behind the others, I think they should be always at proper cap, and receive their update at the start of the expansion rather than towards the end of it along other Jobs, but simply remain limited, unable to join things in the High End tab of Duty Finder and so on, it would make the job significantly more interesting and useful.
    (2)

  11. #30
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,470
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    Quote Originally Posted by VeyaAkemi View Post
    Personally, I think that in some aspects, BLU's current state is great, it is legitimately the most fun Job in the game by a mile, the part I don't agree with is Limited Jobs being set 20 levels behind the others, I think they should be always at proper cap, and receive their update at the start of the expansion rather than towards the end of it along other Jobs, but simply remain limited, unable to join things in the High End tab of Duty Finder and so on, it would make the job significantly more interesting and useful.
    Personally I would be fine with letting BLU get to 100 and even going into the High End duties. But keep the limitation that they can only go into any content as a part of a pre-made group and if there's a BLU in the party totems for trials and the books for savage don't drop and loot coffers don't spawn.
    (1)
    Last edited by CaptainLagbeard; 02-06-2026 at 08:06 AM.

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